
Free version of Shrouded in Sanity. Discover the secrets of the estate, as you look for answers among the violent inhabitants. Servants roaming the halls will attack on sight, for a strange and repelling madness took hold... one rooted in a deeper understanding of cosmic insignificance.
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Languages: English
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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works natively on popos. got me into souls games.
Игра 'Shrouded in Sanity: Freebirth' - это мрачное и атмосферное пиксельное приключение в стиле Bloodborne. Визуально игра выполнена в темных тонах, что отлично передает ощущение безысходности и безумия, царящие в охваченном кошмаром городе. Боевая система довольно требовательная, заставляющая внимательно изучать паттерны врагов и грамотно использовать парирование и уклонение. Хотя игра и не является прямой копией Souls-like, влияние ощущается отчетливо. Сюжет, хоть и подается фрагментарно, вызывает интерес и желание разобраться в происходящем. Дизайн монстров впечатляет своей жуткой оригинальностью. Отдельно стоит отметить саунд-дизайн, создающий напряженную и гнетущую атмосферу. Несмотря на некоторые шероховатости в управлении и не всегда интуитивное повествование, игра оставляет после себя приятное впечатление. Любителям хардкорных игр и мрачной атмосферы однозначно стоит попробовать.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played this game, beat the endboss in 3 hours. was surprisingly easy. Dont know what all the others write being hard. its really fun maybe i will buy the the game for extra content. 7/10 would be higher if the boss was harder.
This game in an unforgettable, amazing, and short experience. It took me seven hours and all of that time was well spent. I have played many other games of this sort and I can wholeheartedly recommend the Freebirth edition. Plus the way the ending changes based on your choices gives it some replay-ability. Here's a few tips: [spoiler] The child who sells Yth stones increases his price each time a knight is subdued. [/spoiler] [spoiler] The heavy attack can hit most enemies before they can aggro. [/spoiler] [spoiler] You can chose not to kill any of the Knights or the King. [/spoiler] [spoiler] Return to the dog in the cluttered room after each of the princes is subdued. [/spoiler] [spoiler] Got to the impossible Geometry before you kill the king but after all the knights are dead. [/spoiler] Keep doing good Steve!
Yeah, so this is not my cuppa tea... The game lacks a real tutorial, there is a section where you are "told" how the game works but it's more along the lines of "be careful spikes hurt" and "try to evade attacks" and no information regarding what buttons you are supposed to use. The game is also really inconsistent in regards to its buttons to confirm something (enter, space, e). It took me a while to figure out how to even attack because you have to use the numpad for that. The combat is really uninspired and boring, fights consist of kiting the enemy around until they are done with their attack and then trying to get in a hit ot two. I eventually got stuck because i was missing some sort of key and didn't know where to get it.
I love this game with all my heart, but i think this game is way too difficult in my opinion.
This game is so short, but it's one of the best game I've played.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
This is a bad game that is bad. There are interesting enemy designs, there may well be an interesting story in there. I will never no because I cannot be forked to play any longer than the 40 minutes I have played. The fact that you start with 100hp but the weakest attacks from enemies do 15, and they come rapid-fire makes it seem like you have 5 hits at best before death. The only attempt to balance it is to put 2 enemies in a room at time, which makes it very boring. Your attack is "wap... wap... wap... wap" no combos, long cooldown between slashes. Heavy attack is "...fwsh!" and there goes most of your stamina. OH and the stamina recovery! Slower than any From game. The fact that this is free and I feel ripped-off is why you will never see my review for the paid version I never played. Because why would I pay when I feel like I was robbed. Shrouded in Sanity? More like stealing my sanity!
buen juego, una vez dominas la mecanica no es nada del otro mundo como en los dark souls eso me gusto mucho pero es muy corto a mi parecer pero de igual forma juegazo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.