
A cartoony and colorful 2.5D platformer.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great concept, great execution, and it's surprisingly challenging. The cuteness of the slime just makes it sadder when you get shattered. Great job!
슬라임 탈출기 슬라임이 되어 연구소를 탈출하기 위해 움직입니다. 연구소는 여러 공간들로 구분되며 내부에는 특수한 장치나 목숨을 위협하는 장애물들이 존재하죠. 이를 잘 파악하여 안전한 탈출 경로를 고민하여야 합니다. 슬라임은 크게 3개의 폼으로 몸을 변형시킬 수 있습니다. 몸의 중량이 높아지는 헤비, 균형적인 노멀, 가벼워지는 라이트로 구분되죠. 헤비 상태에서는 물 속으로 가라앉아 이동이 가능하지만 무게가 높기에 점프의 높이가 낮다는 단점이 존재합니다. 라이트는 몸체가 가벼워져서 바람을 활용하거나 활공을 통해 느릿한 속도로 추락이 가능하죠. 노멀은 이 두가지 폼의 중간으로 적당한 무게와 적당한 점프로 가장 보편적인 플레이가 가능합니다. 이동 경로상의 환경에 맞춰서 슬라임의 폼을 바꿔가면서 나아가야하죠.
why not
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is fun game if like platformers
☀️
it was okay but I was having trouble jumping onto the first platform in level 3.
ÇOK İYİ
挺好 略微有点简单 但是操作手感一言难尽 (还好是免费的
I think the art style is cute and I like the concept of altering mass to platform, but the Light form felt waaaay to floaty and you would lose all momentum when coming into contact with any wall which made some platforming areas difficult. Also unsure what the little orbs you collect were for? Music was also missing in Level 2 while present in other stages. Soft music for the Menu/Level select would have been a nice touch as well as proper transitions from the start/end of the level to the Menu. Just felt kind of abrupt on completion. Hope for some fine tuning and more levels!
I have never in my life experienced anything like this wonderful piece of art. To say that my worlds perspective was altered by the sheer majesty of this game is a vast understatement as the moment I was graced with the presence of the game on my screen, I was overcome with a godly light and ascended to heaven. Overall I would recommend this game only for those that are not weak of heart because even though I consider myself a fit person in general, my heart rate spiked to 245 before I passed out from ecstasy. IGN 10/10. In all seriousness, this is a game with a really solid game play foundation. I have played since the first alpha and I can say with certainty that the devs really care about the content they put into the world. In its current state there are some major bugs but I have no doubt that all the bugs will be squashed and that this game will shine. I look forward to the official release.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| House Flipper | $65.8M | 111K | 94% | $24.99 |
| Rhythm Doctor | $13.9M | 26.8K | 98% | $19.99 |
| Brotato | $7.4M | 117.1K | 96% | $2.99 |
| The Spell Brigade | $4.7M | 16.3K | 81% | $9.35 |
| Drunken Wrestlers 2 | $2M | 18.7K | 87% | $3.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $14.99 |