
Lead your team of Runners to survive a corrupt megacorporation’s intrigue threatening thousands of lives in this action-strategy game, set in the most popular cyberpunk universe of all times. The Director's Cut version combines the Shadowrun Chronicles: Boston Lockdown and the INFECTED! campaign into one game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German**languages with full audio support
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是一款必须联网到游戏服务器实时联网的游戏,经常无法登陆服务器或游戏中途跳出,申请退款,还失败了! The Game needs to connect to game server realtime. I always can`t connect to the server or kick off by the server. It waste lots of time on the lossing connect T_T
Pros: -multiplayer -combat focused cons: -lacks on story after finishing hbs shadowrun games this feels both good and bad but the good parts outweight the bad so this is honestly pretty good game. it has multiplayer. if you liked shadowrun theme and wanted multiplayer, this is it. but if you in for deep story and game changing dialogue choices, better stick with single player games.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If this game was just a game with another title, one could say, sorry it is not my taste, personally I would give 4/10 points, but neutrally fair seen 6/10 since maybe. I should look that I buy the right genre I like of game. But since this is supposed to be SHADOWRUN it gets perhaps 2/10, since one can totally expect to get the right genre if one buys a title one knows already. The roleplay of the best with branched dialogues went down the drain. They sacrified that for voice and obviously voice is not so flexible as pure text is. Shadowrun fans want to see roleplay, so either eat the bitter pill and make a very branched voice dialogue or forget the voice, especially since a lot of dialogues are still without voice. Did these producers even have a concept ? They sacrificed the storyness (a mandatory for a Shadowrun fan) for some "nice to have" voice feature . I don't know why I have even to click for the dialogue to progress if I anyway have no decision tree options ? Is that to take care that I don't fall asleep ? There are mission goals in the end, so I don't need the dialogue. If I want linear talk that bores me for minutes I buy a movie and not a game. In the old series it was really worth to follow the dialogue to the last line, depending on your talk you also found secrets. Especially in Shadowrun Hong Kong this often avoided fights. This game is a heavy disappointment and on top it even costed double of an orifginal Shadowrun game. the game does not cover fans expectations. The fight is also more boring. I liked the fighting system in the original series more. Even if one accepts the new approach, the game is terribly cheaply made. Just watch this video and you know what I mean: https://youtu.be/6o6y8Cw968U . Did QA sleep here ? And here it can get worse, a dialogue without voice ! https://youtu.be/SI3Z11Ck-IQ
Fantastic and obviously a labor of love by the creators. Keep up the good work, I'm looking forward to what comes next!
RIP
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So terrible..... I did give it 5 hours even I hated after 30 min. Its not Shadowrun it have a look to it but everything else is just ♥♥♥♥... I would expect to find something like that on google play.
I never got a chance to play it cause apparently they shut it down.
Troche mało assetów ale rozgrywka bardzo ciekawa. Spędzilem mnustwo miłych godzin na tej grze ze znajomymi. Świetna fabuła i dobre misje dodatkowe - polecam z czystym sumieniem.
Erstmal ein danke an die Entwickler, ich bin Shadowrun spieler der ersten Stunde, das spiel ist packend und macht spaß erst recht mit seinen Freunden, möchte man es teilen, wie in den alten Pen and Paper runden, wie man es von shadowrun kennt. Man ist wieder in dieser Shadowrun atmosphäre, die einen Fängt. Cyberpunk + Fantasy.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.