
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $213.3K — a different platform, not this one.
Shadowgrounds Survivor is a next-generation adrenaline shooter and a spin-off/sequel to the underground PC hit Shadowgrounds. Shadowgrounds Survivor takes the battle against aliens to new epic heights. Join three battle-hardened survivors on Ganymede and fight back with a full arsenal of exciting weaponry and new tactics. Gear up and get ready! Three playable characters, each with impressive new tactics and weapons. An RPG-like upgrade system for weapons and characters including special attacks such as the all-engrossing Napalm Flame and the mighty Brute Slayer! Over 20 missions in the Campaign mode short of filler and full of action, running parallel to the Shadowgrounds story and expanding it to new locations, including snow and ice environments, gritty sewers, and the suffering New Atlantis colony. Survival mode where the player is pitted against hordes of alien monsters – the clock is ticking and they just keep on coming! Can you beat the highscores? Co-Op play for up to four players on the same computer.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.59−90% | 132ratings | 70% | — | not modelled |
| $9.99 | 809reviews | 62% | — | $213.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best RU #225, worst US #287 · 7 markets collected
US · last 30 days
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 333 | 76% | $0.89 | |
| — | 94 | 86% | $14.99 | |
| — | 255 | 90% | $13.99 | |
| — | 65 | 86% | $14.99 | |
| — | 94 | 72% | $1.19 | |
| — | 40 | 78% | $1.49 |