
In 'Shadow of Fear', your only purpose is to solve puzzles and then escape; You can also continue to survive, whether you can survive until the end depends on yourself
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不知道是不是动态模糊的原因,总觉得游戏画面特别糊
不好玩
垃圾游戏,本来想着支持一下的,结果5070打到一半就卡
好玩,虽然比不上正版但是我觉得。支持国人游戏。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
好评鼓励一下,问题还是多的 1,ui实在是太简陋了 2,加载太多了,我从安全屋出来和进游戏的加载一样 3,遇到了子弹打完的情况,找半天在哪里买子弹,结果遇到bug不能开枪
优化不尽人意,还得一定成本
什么时候能点击开镜和改侧键冲刺我就给好评
六块钱说得过去,游戏有15个G我是没想到的,但是游戏内容太过单调,与游戏容量不相匹配。我建议加点肉鸽或者挑战性任务丰富一下内容(最好是肉鸽)。另外,游戏任务引导也不到位,如果没摸索清楚地图,我都不知道要怎么正常进行游戏。再者,这游戏要是能开放创意工坊去拉一波人头过来用爱发电会更好。宣传和营销方面也要上心,一款游戏知道的人太少了,那它再优秀再完美也火不起来,赚不了钱。[spoiler]这游戏要是没出现在我的Steam探索队列的话,我可能永远都不会发现到它的存在,真的太冷门了。[/spoiler] 1/10更:之前感觉这游戏很奇怪不知道在干什么,没有任务引导玩不下去就退了款,现在又买回来细品一下接着评论,但是这个已退款的标还在我是不理解的。
挺好玩的,希望能更好去优化。
帧数低,买步枪有概率所有武器开不了火,游戏太难(图小怪多),不能调灵敏度,自活没用(你被怪物包围了)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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