
Shadow Era is the full scale, cross-platform collectible trading card game that you've been looking for, with the most generous free to play system out there! Enjoy the amazing dark fantasy artwork in a card game where strategy is most important.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
v5.250 is Now Live!
Shadow Era is Back with a MASSIVE update including 33 new cards and a number of quality of life improvements! Look to the skies adventurers! Be prepared for the arrival of the Wyern Riders! Don't forget to integrate the Guardians or the Brothers of Thunder! And the Shadow Scaleforge have now crawled out of the depths to rejoin the fray!
New Altitude mechanic
Shadow Scaleforge
Brothers of Thunder
The Immortal Guardians
New Scaleforge Weapons and Armor
v4.90 Is Now Live!
The Scaleforge have returned to help Humanity fight the Sandwing scourge! Meanwhile, darkness emerges from the heart of Kyber. A 26 card update including 2 New Heroes! A Shadow Priest, and a Human Wulven hero!
OVERVIEW
- 2 new heroes: She-Lah (Human Wulven) and Markus (Shadow Priest).
- 8 new Human allies from the Scaleforge alignment.
- 10 new Shadow allies from the Kyberian alignment.
- 6 other new cards
- 25 buffs across all sets
- 4 card rejigs
- Various bug fixes
v4.80 Has Arrived!
OVERVIEW
- 14 new class cards added to the Rekindled Rebirth set.
- 8 changes to Rekindled Rebirth cards, including 3 that are now unbanned.
- 9 buffs to Call of the Crystals class cards.
- 20 buffs to Dark Prophecies class cards.
- 3 Campaign card balance changes.
- 4 allies gained an alignment to boost Homunculus, Templar and Undead.
- Various bug fixes
NEW CARDS
- 2 Warrior cards (rr064-rr065)
- 2 Mage cards (rr074-rr075)
- 2 Hunter cards (rr084-rr085)
- 2 Priest cards (rr094-rr095)
- 2 Rogue cards (rr104-rr105)
- 2 Wulven cards (rr114-r115)
- 2 Elemental cards (rr124-rr125)
BUG FIXES
Fixed a bug where Dragon's Tooth (ex146) becoming an ally with no abilities couldn't have its attack increased.
Fixed a bug where Nanaya (ll060) doesn't buff allies created by Rise of the Banners (rr062).
Fixed a bug where Felinian Dissenter (rr051) wasn't reducing weapon bow damage to it.
Fixed a bug where Gyre and Gimble (rr102) gives card draw when a weapon enters play without being summoned.
Fixed a bug where Tranceposer (rr121) can steal an opposing unique ally when you already control that ally.
Fixed a bug where Nine Lives (rr131) can be activated with a full hand.
Version 4.7 of Shadow Era is here!
Shadow Era is the full scale, cross-platform collectible trading card game that you've been looking for, with the most generous free to play system out there!
Start your campaign by choosing your Human Hero, and get a free starter deck. Battle with AI opponents or other players in realtime pvp to earn more cards. Your progress and cards will be saved on the server and can be accessed from any device! You must decide which strategy to use as you build your deck, in one of the most balanced card games out there!
What's New in 4.7?
A new saga begins in the world of Balor! With the forces of the wild becoming more increasingly dominated by the Shadow aligned Wulven faction, a desperate attempt is made to tilt the scales of nature back in favor of humanity. Mystics from Templar and Twilight persuasions collaborate on an intense ritual to infuse the souls of departed humans into the ferocious bodies of Balor's many jungle cats. Warnings from the Keeper of the Mystic Flames ignored, the ritual is successful - creating the first Feline Humanoid champions of Humanity on Balor! However, the energy releases cracked open the ancient egg-caverns of the Sandwings - a terrible tribe of dragons thought to be long-extinct.
Will you defend humanity against its many foes, and fend off this scaly menace? Or will you take flight with the Sandwing Broodmother and punish Humanity for dabbling with powers they have no right to command?
"A fantastic representation of what freemium games should be." - Touch Arcade
"Shadow Era is a must-download for fans of CCGs." - TUAW
"Shadow Era is a deep CCG that's easy to pick up, but nearly impossible to put down." - Slide To Play (4/4)
"Shadow Era proves that digital TCG's can be just as fun as their real world counterparts." - Gamezebo
FEATURES
- Many new cards in the Lost Lands expansion, bringing the total to more than 800 cards
- Amazing dark fantasy card art that is sure to wow you, even rivals the top trading card games!
- View games in progress or replays to learn new strategies
- Free to play Meltdown game mode with great weekly prizes
- Cross-platform multiplayer pvp battles
- Fantastic 3d graphics and special effects
- Amazing custom soundtrack
- Completely free to play! No "pay to win" here!
CHANGES FROM PREVIOUS VERSION
Ian Bolton (card coder), [12/31/2022 8:50 AM]
---------
v4.60
December 31, 2022
OVERVIEW
- Two new Legendary allies for the September and October challenge winners.
- 28 balance changes: 19 buffs, 6 rejigs (intended to be buffs), 3 nerfs.
- 25 bug fixes
- The snowy Winter battlefield is back!
NEW CARDS
- Coran, Darkhand (cp056)
- Thu'full, Bone Titan (cp057)
CARD BUG FIXES
- Drangis (sf090) is not giving Ambush to Gorlak (cp055) even though it is a Hunter ally.
- What Big Teeth (se115) causes controller to lose 1HP when attacking and defending when Bludgeon (cp049) is out
- Gorlak (cp055) looks a bit blurry when in your deck in the Deckbuilder.
- Coran’s (cp056) ability is triggering on opponent’s turn.
- Soul Reaper (se123) should be usable even if you have full health.
- Call of the Wild (cp036) is counting a Wild ally ability activation as a Wild ally being summoned.
- Howlfang (ex090) allows you to have two Wildfangs in play.
- Kiruth: Thaddeus’ Vault (ll196) causes controller to lose 1SE when an ally is removed from their graveyard even if they didn’t activate it.
- Molten Destroyer (se057) is incorrectly treating health reduction as damage.
- Pack Outcast (cp001) is only getting +1 attack regardless of how many abilities it is targeted by in the same turn.
- Killer Bee (cp040) is managing to attack on summon when Towering Brute (ll020) should be reducing its attack to 0.
- Killer Bee (cp040) doesn’t kill itself when it should while Shard of Power (se128) is in play.
- Killer Bee (cp040) died to Flame Spitter (ll016) ability despite The Kings Pride (se165) which should have given +1 health.
- Lilyt (ll070) can allow you to bypass Unique and have two Aldon on your side of the board.
- Deathbone (se041) did not deal 2 damage to hero when killed with Desperate Tactics (sf068).
- Hall of Doors (ll200) is unable to shuffle an opposing player’s card under your control into its owner’s deck.
- Hall of Doors (ll200) works on Disciple of Aldmor.
- When Gorlak (cp055) would trigger off a killed friendly ally, he will actually heal it before it is killed and it survives.
- Thief's Stiletto (ll179) has ambush so allies with defender should not be able to defend against it.
- Change of Plans (ex054) is causing sync errors.
- Two Ricochet Traps (sf083) controlled by one player but one owned by the other went off at the same time.
- Contemplate (ll156) is causing sync errors.
- Coran (cp056) is not losing his first passive ability when he should.
- Dalton (cp044) activated ability with Zail's Hymn (sf099) causes 2 copies of Dalton to go into the deck.
- Zantonite (ex094) passive ability is not triggering off Spitfire Hound (sf040) and some other cards.
BALANCE CHANGES
se028 Kurt Whitehelm
Attack reduced to 2 (from 3).
Health increased to 6 (from 4).
From: Kurt takes 1 less damage from abilities, and has +2 attack when there are 2 or more other friendly allies in play.
To: Ability damage to other friendly allies is reduced by 1. Kurt has +2 attack while you control at least 3 allies.
se066 Warrior Training
From: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted).
To: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted) and +1 health.
se086 Into the Forest
From: Attach to target friendly ally until the start of your next turn. That ally has stealth.
To: Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush.
se092 Inner Strength
From: Attach to target friendly ally. That ally has +2 attack.
To: Attach to target friendly ally. That ally has +2 attack and +1 health.
se108 Lay Low
Casting cost reduced to 2 (from 3).
se112 Pack Wolf
From: Pack Wolf has +1 attack for every other friendly Pack Wolf in play.
To: Pack Wolf has +1 attack for every other friendly Wulven ally with cost 2 or less.
se117 Full Moon
From: Duration 1. Friendly allies have +2 attack. Combat damage to your hero is reduced by 1. Ability damage to your hero is reduced by 2.
To: Duration 1. Friendly allies have +2 attack. All damage to your hero is reduced by 2.
Ian Bolton (card coder), [12/31/2022 8:50 AM]
se123 Soul Reaper
From: Exile all ally cards in your graveyard from the game. Your hero heals 1 damage for each card exiled.
To: The bottom 5 allies in your graveyard are exiled. Your hero heals 2 damage for each ally exiled this way. Soul Reaper is exiled.
se130 Eternal Renewal
From: Shuffle the cards in your graveyard into your deck. Remove Eternal Renewal from the game.
To: Shuffle the cards in your graveyard into your deck. Eternal Renewal is exiled.
se153 Urgent Business
From: Heroes can't attack until the end of your next turn.
To: Heroes can't attack until the end of your next turn. When Urgent Business is summoned, draw a card.
se175 Mocking Armor
Casting cost reduced to 5 (from 6).
se177 Twice Enchanted Robe
Durability increased to 4 (from 3).
From: When Twice Enchanted Robe is summoned while any opposing player has resources greater than or equal to yours, it gains +1 durability. When your hero takes damage, draw a card.
To: When your hero takes damage while your deck is not empty, draw a card.
ex011 Champion of Irum
No longer Unique.
ex032 Battle Hardened
Casting cost reduced to 1 (from 2).
ex127 Toll Bridge
Casting cost reduced to 2 (from 4).
ex151 Karlstrad, Ruler of Gaderi
Attack increased to 4 (from 3).
Health increased to 8 (from 6).
ex152 Scourge Colossus
Health increased to 7 (from 6).
sf103 Hit List
Casting cost reduced to 1 (from 2).
ll003 Unaxio Squire
Attack reduced to 0 (from 1).
Health reduced to 3 (from 4).
From: 0: Until the end of your turn, target other ally has +1 attack.
To: When Unaxio Squire is summoned while there is an opposing ally, he gains +1 health. 0: Until the end of your turn, target ally has +2 attack.
ll019 Feasterling
From: Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage.
To: While Feasterling has no negative effects or enemy attachments, it has Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage.
ll051 Chaos Engine
From: Once per turn, when an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card.
To: When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy (max once per turn) and you draw a card.
cp001 Pack Outcast
From: Ambush. While Pack Outcast is the only ally you control, it has defender. When Pack Outcast is targeted by a non-attachment ability, it has +1 attack until the end of the turn.
To: Ambush. While Pack Outcast is the only ally you control, it has defender. When Pack Outcast is targeted by an ability, it has +1 attack until the start of your next turn.
cp025 Brigand Captain
From: Other friendly Outlaw allies have +1 attack.
To: When you summon an ally you don't own, it gains Outlaw alignment. Other friendly Outlaw allies have +1 attack.
cp031 Southroad Mercenary
Health reduced to 4 (from 5).
From: When a resource enters or leaves play, Southroad Mercenary gains +1 base attack (max twice per turn).
To: When a resource enters or leaves play, Southroad Mercenary gains +1 base attack and +1 health (max twice per turn).
cp033 Northroad Thief
From: When Northroad Thief enters play, he has stealth until the start of your next turn. 2: Target other friendly Outlaw ally is shuffled into its owner's deck: target enemy item is destroyed.
To: When Northroad Thief enters play, she has stealth until the start of your next turn. 2: Target friendly Outlaw ally is shuffled into its owner's deck: draw 2 cards from target opponent's deck.
cp038 Outlaws' Hideout
From: When your deck is shuffled, draw a card (max twice per turn). 0: Target friendly Outlaw ally is shuffled into its owner's deck: 2 used resources are renewed.
To: When your deck is shuffled while you control no non-Outlaw allies, draw a card (max twice per turn). 0: Target friendly Outlaw ally is shuffled into its owner's deck: 2 used resources are renewed.
cp044 Dalton, Outlaw Mastermind
From: Defender. Dalton costs 2 less resources to summon while you have shuffled your deck this turn. 2: Dalt
Ian Bolton (card coder), [12/31/2022 8:50 AM]
on is shuffled into his owner's deck: all friendly Outlaw allies gain +1 base attack.
To: Defender. When Dalton is summoned while your deck has been shuffled this turn, 2 used resources are renewed. 2: Dalton is shuffled into his owner's deck: all friendly Outlaw allies gain +1 base attack.
cp049 Barbarian's Bludgeon
Restricted to Warrior, Rogue and Wulven.
v4.50
October 17, 2022
OVERVIEW
- This is the first release under new ownership and management.
- 26 new cards have been added to complete the Campaign set.
- All *known* card bugs have been fixed.
- A small number of buffs have been made to existing cards.
- The future is bright for Shadow Era!
NEW CARDS
- 7 Dual Class Allies
- 6 Neutral Outlaw Allies
- 1 Neutral Attachment for Outlaw
- 1 Neutral Artifact for Outlaw
- 3 Neutral Wild Allies
- 1 Neutral Support Ability for Wild
- 4 Neutral Items/Abilities
- 1 Neutral Armor
- 1 Neutral Weapon
- 1 Neutral Location
CARD BUG FIXES
- Nishaven was damaging friendly allies with his ability.
- Treetop Spider was being exhausted when it attacked with its ability.
- Shard of Power allies were dying due to health reduction effects.
- Agent Rex was treating a stolen item like it was destroyed.
- Scrap Cannoneer could activate without an item to exile.
BALANCE CHANGES
Nishaven
From: 5SE: All opposing allies take 2 electrical damage and if an ally was killed this way, repeat this effect up to once per turn.
To: 5SE: All opposing allies take 3 electrical damage; if an ally was killed this way, all opposing allies take 2 electrical damage.
Katrin the Shieldmaiden
From: 1: Target friendly ally gains +2 health. This ability may not be used again while that ally is in play.
To: 1: Target friendly ally gains +2 health.
Marshland Sentinel
Gained Homunculus alignment.
Ogloth the Glutton
Attack changed to 4 claw (from 3 fire).
Treetop Spider
From: Ambush. When Treetop Spider is summoned while any opposing player has resources equal or greater than yours, it attacks target opposing ally.
To: Ambush. When Treetop Spider is summoned, it attacks target opposing ally if able.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game started about a decade ago, and is F2P till this day. If you played Hearthstone and MTG, you will know you can't ever play free. The only iap you would ever spend on are surpluses and or credits to burn on new packs to gain faster access to cards you haven't gotten if you're impatient. Even with that said, I think I've spend quite a lot of money on it for vanities like foils, virtual playmats and card sleeves to show my love and support for the game. Am only writing this review because the ownership of the game has already changed hands and newer expansions and cards will take a lot faster to release than it used to be years back. I'd give it a nearly perfect score for the genre it's in if it didn't had it's development and growth delayed for so long. IGN: Shadow
玩过较长时间的古旧卡牌游戏,后来因为网络问题退的坑。 只有中文主界面,没有中文卡牌效果说明。 没想到还活着,悄悄出了STEAM版都不知道,网络不再是问题。 账号数据也都在,但是多次更新后卡池太复杂,一局的时间也比较长。 新手想快速赚金币和水晶可以换着英雄打打单机的前几关,前三级升级快奖励也多。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favourite CCG of all time since 2012, played this on mobile/PC before it came to Steam, no other compares to this. The "sacrifice" mechanic adds a deep layer of strategy that is not present in other CCGs. One other great feature is you can just go directly to the shop and buy any individual card you want using gold, which can be earned in game. This means that to craft your perfect deck, you do not need to spend a cent, just abit of effort, not to mention Shadow Era reward system is very generous, giving you Shadow Crystals (premium resource) quests and 1 free card everyday. The multiplayer ELO system and the ability to watch/spectate any game/replay expose you to the meta straight away. Easily jump into campaign mode (vs AI) or 1v1 PVP, waiting time is 5 seconds average. This game enables you to minimize the luck element while rewarding great plays & ideas, perfect game for a strategy master.
Really good oldschool CCG!
Small, but extremely active dev team. Game has lots of lore, and plenty of ways to play. Welcoming community, and great card art with an ever growing set of cards. Gameplay takes some getting used to, but it brings a new way of thinking about strategy and combinations.
I have been playing for nearly 20 hours now. I can say that Shadow Era is a good game. Small, but good. If you are into card games you will like it. I wouldn't recommend this as your primary card game, but as a secondary card game it is probably the best. The rules are great, it's easy to learn but deep. There are many archetypes and people don't spam meta decks (at least at the ranking I'm at). There is a good card variety and you can really make your own deck and actually win with it. You won't feel like you need to copy a meta deck. Monetization isn't bad, it's oldchool and simple. So much so that for me the microtransactions don't even work (Linux/Proton). But you don't even need to pay, as you can progress fast if you complete the daily quests, which only take 20-30 min a day MAX. The campaign is simple, it's only purpose is to complete tough daily quests easily in my opinion. The meat of the game is the multiplayer. As I said before, on lower rankings it's more about fun than anything else. You can always get a match within 1-2 minutes as well. Shadow Era has a small but active and dedicated community. I wish they had a good Discord server though. Their website is completely broken and borderline unusable, their shop is a joke. But it just shows this is more of a passion project. I cannot imagine they generate much revenue, so if you decide to buy anything think of it as supporting a small indie game. I think I will keep playing and see when I will run out of content to do. Edit: Ended up playing nearly 280 hours and I'm still building my collection.
这是个十几年的老游戏了,也算是我第一个TCG游戏,英语很简单,不会影响游玩,总之可以玩玩
shadow era is one of the few tcg games ive enjoyed over the years for the main reason of it not being pay to win which as a free game is surprising in these days of loot boxes and rng, now as far as the game goes its pretty standard of tcg games you make decks consisting of a hero, allies, relics and traps ect. instead of getting a extra placement point per turn you have to discard a card from your hand to get points, your hero also gets shadow ability points for using non card related abilities and those are gained per turn depending on whats also in play, the graphics and art on the cards is quite pleasant and not too overbearing, the music is repetitive but nothing to annoying and the game handles itself well, id personally rate this as 7/10
As of writing this both Magic Arena and Hearthstone wont run nativity on the steam deck but Shadow Era works perfectly with no fuss
не зрузуміло як грати, маючи юніт умовно з життям 10 одиниць, його атакує юніт суперника з атакою навіть 1 без будь яких бонусів та здібностей і вбиває твій, це або баг або мені не зрозуміла схема гри.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.