
Play as Sofiya, Defeat monsters, Become a powerful witch and Have sex along the way. Can you beat her old master?
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About
After Sofiya got tired of following the rules of the clan she was in, she decided to start a journey to become a powerful witch in the kingdom.

Play a classic platform game;
Fuck your opponent;
Watch fluid sexual animations;
Collect sexual books to unlock special scenes;
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Sexcraft is an NSFW platformer that you [b]don't[/b] want to come back to. I took about 5 min thinking what positives i could list, and i can hardly remember any. The backgrounds look nice, but i feel like i've seen them somewhere already. Music is beautiful too, but hardly fits the game. It's too heroic and epic, and it plays while you are humping some guard on the roof of a tower. Contrast it to the negatives, which come to mind immediately: olist] [*][b]No checkpoints.[/b] You die, you start the level from the start. By itself, it wouldn't be much of a problem, since the game isn't particularly hard, and enemies are kinda dumb, but it becomes a serious issue with the next point. [*][b]Traps and pits are instakills.[/b] That would also be an issue too small to mention by itself, but coupled with previous point, it makes the game very frustrating. This is a platformer and jumping sections are a big part of the game by design. One small error and you have to go through the entire level of dumb enemies, slow combat and tedious gameplay again. This could've been fixed either by introducing checkpoints, or by simply dealing damage to you and teleporting you to the last solid piece of ground you touched. [*][b]Camera.[/b] Another thing adding to the pile is camera placement. It always holds your character below center, regardless of your actual position on the level, which leaves the lower part of the level out of screen. Many jumping sections require you to go down, and "down" often means "there are tiny platforms with pits under them". You can crouch, but the camera switch has a pretty long delay, and time isn't something you have when surrounded by enemies, however slow and dumb they are. [*][b]Miscellaneous.[/b] The game is very slow. Your movement speed is slow and there is no sprint or sort of upgrade to that. Enemies are slow too and sometimes get stuck on terrain. The delay between your shots is massive. As if that wasn't enough, you've got mana to worry about, which makes consecutive encounters even slower, but at least it's restoring automatically. You can only shoot left and right, no directional inputs are applied. Have a turret on the ceiling? Ignore it or risk the jumping action. Shot range feels frustratingly small. Mandatory finishers grow old very fast. It's not "you've done great job beating this encounter, here's a fancy animation to make you feel good", it's "lock yourself in place, waste a few seconds watching bland animation you've seen 100 times to get rid of ONE enemy." It's good that the devs tried to implement NSFW and general gameplay together, instead of making it a compensation for loss, but doing it every time is tedious. Just let the enemies die. The animations themselves are kinda meh, as well as static art. Speaking of art, the only good looking one is probably the cover one. It seems that achievements are broken, because i've opened all the books in the first chapter, but only the first one was credited. [/olist] This game is simply not fun to play. It could've been less frustrating if there was a proper checkpoint system, or if ledges and spikes weren't instakills, but even then the game is just boring.
Pros -Nice aesthetic and good overall art Cons -Having to use lewd moves to finish off enemies takes time and gets repetitive really fast -Game is punishingly difficult (touching spikes or missing jumps is insta-death, and there are no mid-level checkpoints), unless you activate cheat codes, which makes the gameplay trivial -Story featured through prominent cutscenes, but somehow still doesn't explain what is going on well enough to follow Conclusion I was seriously considering refunding this until they released the cheat codes, which at least let me finish the game. Without cheat codes, most players will find this game punishingly difficult and very frustrating.
Trivial. Trivial. Trivial. Then Insta-death on spikes or in a pool late in the level. Then start the entire level over. Neither the trivial nor the inst-death is any fun.
Help Sofiya master her craft and beat her old master, while beating something else in the process.
"Nintendo Hard" platformer featuring cute witch with ridiculously huge hat who scrogs defeated enemies for no apparent reason. Full of insta-death spikes and pit traps that will send you straight back to the beginning of the stage. Rage quit and throw your controller at the wall just like the good old days!
Hello there, I am Wonder Man. ♥♥♥♥ all the negative reviews, this is a pretty decent little side scrolling pixel platformer in the vain of an obscure Super Nintendo or Commodore Amiga game. If you were around in those days then you will probably appreciate it. The graphics are good enough, the music is really good imo, some bits reminded me of FFVII and Castlevania. The game is split into 3 chapters with about 15 levels in each and a boss fight at the end of each chapter. Reading these negative reviews makes me think that these guys are kids or haven't been playing games for a minute. It's not a hard game and the levels don't take long to get through, so checkpoints would make it far too easy. As for falling down pits and traps and dying??? Tell me a game in this genre where that doesn't happen. The only complaint I agree with is the mana points, there's no need. All the other complaints just sound like the normal things you find in games of this genre. I don't think this game deserves the negative tag, it's not the best game and it's not for everyone, but I enjoyed it and I'm sure if you like this genre of game you will to. I got this game in a sale, probably not worth full price.
도트박이인데 섹스씬은 뭐 ㅈ도 별거 없고 그냥 3세 이상 이용가 게임에 여체랑 섹스 붙여놓은 것 같네요 따로 갤러리도 없고 마음에 든건 골렘섹스밖에 없네요
Platformer game from Hentai Room. Does it deserve the negative rating it has? As a magic practitioner, Sofiya, you venture into dungeons and cemetaries to discover the history behind your clan's rules. As you progress through the 45 dungeons, you will find books revealing bits of the story, but don't expect much here; the explanations are vague and way too brief. There is only one ending, and you can rather easily find all of the books, so one playthrough is sufficient to see everything. The focus was placed on the platforming parts. Ok, I get it. The moving pace feels very sluggish in comparison to similar titles, but it is not as detrimental to the gameplay as other reviews describe it. I won't count it as negative. It is what it is, and I got used to it shortly after starting. Aside from platforming, you also have various enemies to deal with. You have only one basic attack and three special ones to fight them. There is not much variety here, even considering that it is a budget title. After a few hits, most enemies will wave a white flag for a moment. You can then activate the sex finisher to eliminate them. This takes a few seconds and can't be skipped, so the pace suffers. However, with the double jump, you can avoid most enemies, so you don't need to kill them all. Especially since you don't gain experience from fighting, just recovery items and special shots. The main difficulty of this game is the platforming aspect. Most spikes are one hit k.o., and there are no checkpoints, but the levels are very short, so I don't feel like checkpoints are necessary in the first place. I certainly did not struggle much to complete levels, and I managed to clear most without any deaths. It is not a precision platformer, so I don't get why people cry about the difficulty. I'm certainly not a pro at platforming. Similarly, the three boss fights are pretty basic and easy to win. Next, I need to mention some negatives. Despite being a short, budget title, the lack of creativity is evident. There is very little variety of enemies, levels feel samey, and there is no character progression. Even at this low price, I expected a bit more. I can't say I hated playing it, but I was not very amused either. To the developer's defence, I believe it is the first platformer game he has made, so perfection is not expected. Still, more could've been done. I rate the experience as neutral. The pixel art is somewhat below average. The finisher animations lack polish and quality but are fluid enough to see what is happening. Sadly, there is little variety of scenes. Dungeons lack creativity as well. Some are way too short, and others feel too bland. Certainly, more work could be put into their creation. The visuals are slightly below my expectations as well. The music is pretty simple but mostly fits the theme. Nothing really stands out, but nothing sounded annoying either. Just good enough. The sound effects are a bit lacking, though. No bugs encountered, but on one of the levels, I fell on spikes that did not kill me. Rather insignificant glitch. Overall, a very simplistic platformer with some sexy pixel art and okay music. Even for a budget title, it all feels a bit uninspired and repetitive. I find it hard to recommend this game, but my actual rating would be neutral. It's certainly not the worst I've seen, but more effort should've been put into the development. 4.6/10
Very entertaining and challenging side-scroller. For a sequel or DLC, I'd add a RPG-like growth system, or some power-ups/different spells, checkpoints and remove the need to kill every humanoid enemy with a sexy move, randomizing that need would be better.
There is nothing "craft" about this ♥♥♥♥♥♥♥ game.
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