
Sevyal is a single-player horror game set in an underground hospital. Something has gone wrong and as a government official, you must visit the location, repair the electricity, survive, establish communication with the military, and escape.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
İlk kez peşimden koşan bi kadın gördüm harikaydı güzel bir deneyim oldu. 👍
yeni bi türk oyunu olduğu için desteklemek istedim ve satın aldım. oyun gayet güzel fps sıkıntısı da fazla yaşamadım açıkcası. yükleme sahnesi falan olsa oyunda güzel olur oyuna girerken dondu sandım bi an. erken erişimdeymiş zaten bunlar feedback verdikçe yapılacak şeyler. umarım oyun iyi satar bakalım türk oyun sektörü büyüsün :D
I went into this game thinking I was prepared for what ever jump scare was coming my way but I would shortly be proven wrong... The game starts off with you holding a flashlight and walking around an empty hospital, well a mostly empty hospital... As you walk around the vast emptiness looking for items to help you survive you come across something that will make even the toughest of men run away in fear. No matter how many times the game makes you jump out of your chair it will keep you wanting more.
So after playing a few rounds of this I have a few recommendations to the developer. 1) Make it to where I can skip the intro sequence after playing several rounds it get's kind of annoying having to wait so long between each round due to the cutscene. 2) Make it to where the "monster" or enemy has like footstep sounds or something if it's walking towards you. Even on Easy difficulty I was never able to escape the enemies grasp. As soon as she saw me she seemed to be able to move incredibly fast and instantly kill me. These are my observations and feelings after playing for like half a hour.
kaliteli korkunc oyun yapımcının amk oynarken altıma sıctım
Small indie psychological horror game, it is entertaining and has several jumpscares and a sinister setting for fans of this type of genre.
This game has been excellent so far. Its very scary with a few jump scares and the difficulty is perfect. I played for about an hour on hard mode and still haven't beaten it and there's still extreme mode that would make it even harder. There's also different abilities you can pick at the beginning of the game like the ability to run faster and have more stamina or the ability to hold more items. By the way they even have the weight limit so if you carry more items then your maximum weight you will barley be able to run. So now you wont be able to horde all the med kits and batteries or else you weight will be to heavy. Also I think the only problem i saw was how oblivious the creature can be some times like ill walk right past her and she wont even see me. But it was still a great game to play, and for the price its defiantly worth it.
Can't say I really enjoyed my time with this game. It's very simple, but once the creature finds you, you have no tools to escape and the creature seems to catch you almost immediately.
I had the opportunity to communicate with the developer, who is a very young and is working on the project alone, which is quite impressive. There can be many visual improvements in the game, but these are things that can be done over time and with a budget. I don't think this will be his last project, and I believe that supporting him is essential. Our assistance is crucial on the path to success and learning!
I uh, came in blind, not knowing what to expect since this was gifted to me, first off, the game was way too loud, the opening cutscene was alright I guess, I found some "lore" here and there, but it didn't really align with what I was actually seeing, since whenever I found the monster, it seemed to not notice me at all on this horrendously small map, with 4/5 electrical boxes done, and 1 fuel missing for the generator, I set out for the red room since I've found the key, spoiler: I didn't find the red room, I did find the blue room key though and found the room itself where... I found a gun? A pistol to be specific, with 3 unloaded rounds, the random suitcase in which I found it did have a few mags laying around, but I guess those were just for show, the gun had a custom red flashlight which proved to be just annoying, at least I didn't have to worry about batteries anymore, then I set out on my way with my 7 (now useless) batteries, 3 medkits and a repair kit which was just enough to get me over the 6kg weight limit and slow me down, luckily I was able to "use" (as the gun doesn't require batteries) some of them and go slightly bellow the limit, and I searched for both the red room and the last electrical box. About a minute later I found the box, thanks to my scout leader origin I was able to get this magical heartbeat sound that annoyed me at this point since it seemed like it randomly plays instead of when the monster is around, I decided to stay in the room and wait it out, it stopped, then played again, and when I got close to the door I just got a crappy jumpscare with loud sfx (even though the volume was on almost the bare minimum) and died, proving that there was literally no point in the medkits unless the random tremor can damage you, uh, I don't recommend
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