
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Most likely between $2.7M and $7.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $6.34 on Steam · Russia (−65%). Compare 15 prices in 15 markets →
Reviews
Themes across 2730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
취향만 맞으면 시간가는 줄 도 모르고 재밋게 할수있는 게임이에요. 다회차라 여러번 시도를 해야하지만 회차를 돌릴때마다, 새로운 보스나 스토리 등을 보여줘서 굉장히 재밋습니다. 데모로 해도 했던거 저장이 되서 고민되시는 분은 데모 한 번 하고 사시는 것도 추천드립니다. 친구들이랑 할때에도 깨면 스토리도 같이 가서 스토리가 어려우면 고인물 친구 불러서 해도 돼요. 스토리도 개인적으로는 재밋었습니다. 할 게임이 없으실때 한 번 쯤 해보시는거 추천드립니다.
the Games story lasting too long. Because in order to play coop, you cannot join someone who is ahead in the story. I am good at these Games. I am bored out of my mind playing the story and I really just want to join others in coop and try hardmode. And not the fake-hardmode I am supposed to play while the story is still progressing, because that will leave out bosses. Furthermore, the game crashes a few times on me. Probably lost around 1 hours of progress through that.
They have a little otter
I’ve never written any long game review but after 500 hours of gameplay, I feel like this game really deserves one before its full release. It might feel “cutesy” at the beginning because hey they are a bunch of smol bunnies and you play as one of them, but what makes it addictive is that it offers a massive varieties of weapons and builds that you can come up with your creativeness. From tanky guardian with an unbreakable shield, swift fighter with a massive greatsword, evasive artillery that fires bombs from afar, to frostsmith that wields icy weapons, flashy lightning shinobi and powerful mage that summons meteors to bombard the field- the only thing that limits you is your imagination, and each run is unique because of RNG, which allows you to invent builds that are fun to play. The progression and learning curve of this game are also pretty well designed, it introduces different weapons and artifacts progressively, and you get to unlock more weapon types and powerful artifacts as you progress. You could always try new things that you are interested in a new run, yet not be overwhelmed by everything all at once. Later when you’re tired of being a bunny, you get to unlock different playable costumes with unique stats- you could be an evasive cat, fox with big inventory, white wolf that dashes in insane speed, a lizard scholar that holds plenty potentials, and many more. This game also offers different levels of difficulties for all kind of players- it is challenging enough for casual gameplay, you can build high defense or evasion in your run to improve survivability if you wanna play comfortably or when you feel the game is too hard for you (just like what I did in my first 100 hours of gameplay), then as you progress and looking for more challenges, you can tune up hard mode modifiers to increase difficulty. Playing it solo and exploring the vast amount of builds by yourself is fun, but the most fun part is that you can play it in multiplayer! Co-op modifier gives mobs and bosses more HP and damage thus slightly increases the difficulty, but sometimes things could be easier with the help from other players. The feeling of having friends or even strangers from around the world to fight alongside is GREAT, nothing is impossible with the power of friendship. Gameplay aside, it’s a game with story and lore despite the writing isn’t the main selling point of it. The plot is interesting enough to get you trying to progress further, although you might get “stuck” in chapter 1 for a while since you’re still learning the game, but you’d eventually overcome it by more upgrades after every failed attempts. For solo, It took me about 30 hours to finish the chapters (in early access, and there’s a final chapter that is coming soon in full release), then 20 hours more to clear all the hard modes before I started to play with randoms and made friends in the process. Lastly I wanna praise its manmade pixel art and music- they are amazing! Every visual and sound effects feels very well done, satisfying even, it makes every moment in this game enjoyable and fantastic. Sephiria certainly worth every pennies, it’s so good, I wish it has a successful full release and gets popular as it deserves.
Falls into the "maybe one more run" category of game. Really enjoyed it! Lots of options/combinations to pick from and they all seem equally viable. I hope they continue to expand the endgame! But at the same time, for the price I got it, it was already worth it.
狼スキンが 𝓼𝓸 𝓬𝓾𝓽𝓮
莫名的上頭 像素風也好可愛 玩起來有一種動作版尖塔的感覺 翻譯的部分希望能再加強
Demosunu 10 dakika falan oynadıktan sonra "aaa güzelmiş la oyun dur satın alıp öyle oynanayım" diyerek başladım oyuna. Çok fazla rng gerektiren oyunları hiç sevmiyorum. Bir build yapalım diyorum ama yok. O kadar şanssızım ki sanki bana istediğim artifacti vermemek için 40 takla atıyor oyun. Tamam hadi kafamdaki build yapamıyorum o zaman elime ne gelirse yapayım yoook bu seferde artifact vermiyor, artifact levelini artıracak item veriyor. 1.6 saat oynadım ve istisnasız hep aynı şey oldu ve sürekli kaybettim. Ulan böyle şanssızlık mı olur. Sonra da yazarlar sKiLl iSsuE sEn OyNaMaYı BiLmİyoN. Aynen oyunda süper şanssız olmam da skill issue zaten. Oyunda sürekli kaybedip yeniden dungeon girdikçe puan veriyor, Gelen puanlarla reroll açabiliyorsun ya da dungeon içinde reroll çıkabiliyor. Basıyorum reroll, basıyorum reroll ulan hiç mi artifact çıkmaz?! Başlarım yapacağın oyuna dedim sildim. Bastım iadeyi.
联机锁主线真的是一件很烦人的事情,三个守护者就是来拖时间用的
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