
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Most likely between $2.7M and $7.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $6.34 on Steam · Russia (−65%). Compare 15 prices in 15 markets →
Reviews
Themes across 2730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Overall 9.5/10! Pros - Good roguelite progression - Combat is overall satisfying - Art style fits the theme - The combo with each item you pick up affects the gameplay, with minor backpack sorting for efficient use of items; the mechanic is easy to understand and fun to explore - High replayability - Have a 'character' (in-game costume) to choose to decide what you want to build in each run easily - Quite nice and easy to understand the wording of the description - Good BGM - Boss fight is neat and well-polished! - Optimization? Nailed it. It's been so long since the last time I played a game without any Frame Generation bullsh*t Cons - I do have 2 saves because my friend ditched me halfway through the game! >:( - Can't pet anything in the game despite having sooo many cute lil creatures!!! (joke aside) - You might be able to finish the game in under 20 hours if you're really good at the game, that's all the cons I could say
Phenomenal game. I just beat it at about the 40 hour mark and I plan on playing more. Most roguelikes fail to capture my attention for more than 5-10 or so hours even games like hades I struggled to stay. This game is fantastic and you should play it.
游戏质量没问题,甚至算得上今年比较优秀的一批,就是数值平衡有点问题,但这个都好改。问题是我一个玩家在ea期间花了46,承担了ea的风险。然后你ea转正式给我整个34的新史低,我居然获得了-12的收益和ea的风险。
好玩
I used to be basically addicted to Dungreed, so when I recently found out that the same devs made this game, I was really excited. 12 hours into the game, that excitement went down the drain incredibly fast. Dashing is downright useless at times as the amount of i-frames you get from it make it feel like you need to be frame-perfect with the execution. The amount of damage bosses do is also just ridiculous. It's not an issue of difficulty, most of the bosses' attacks are fine to deal with (emphasis on most, the main boss of floor 4 is horrible), but you lose half your health after getting hit like, twice. I tried with a lot of builds on a lot of different weapons, but in those 12 hours, I had a grand total of 3 successful runs. Wish I liked the game more, but I don't. Sad :-(
재밌어요
Good game decent story length as well for a rogue like had good fun was a challenge on harder modes as well.
Crazy how these game has a small size of a storage but it still pack action amount more , Finish the game and it was so worth the price , ITS AN ABSOLUTE MASTERPIECE
毫无疑问的用心打磨过的精品肉鸽,但是国内知道的比较少有点可惜,乔伊发一下力啊
Игра довольно легкая, прошли с другом 60 уровень сложности за пару часов пыток...