
Sentinel is an interactive audio tower defense game. It mixes strategic gameplay with a dynamic music system.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Годный реально ритм-TD, а не поделка со словом "музыкальный", как любят делать многие разработчики. Визуал очень зашёл, ну а то, что музыка так сильно "вшита" в геймплей - так это вообще низкий поклон. Единственное, что меня очень расстроило - баланс. Игра выставляет слишком жестокие требования: то враги с самых первых уровней имунны к определённому оружию вообще (...а ты ещё быстро разберись и запомни, какой к каким. Цветовое кодирование тут отсутствует: нет такого, чтобы зелёная башня преимущественно гасила зелёных и т.д.), то слишком высокая стоимость башен не позволяет защищаться ну никак, то небольшая ошибка со стороны игрока по расположению башни оборачивается чуть ли не моментальным проигрышем. Будь она подружелюбнее к человеку, который за неё заплатил и тратит на неё своё время (не без удовольствия, конечно) - 10/10. Ну а так где-то на 7-ку. Забросил кажется на пятой ноде-уровне: надоело "тужиться"
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A rythym based tower defence 60/100
There's only one question: Do you like tower defense games? Yes? Give this game a try No? Go away, this isn't for you ---------------------- I can't promise you'll like it, but it's free and I found it interesting and it's a small enough download that you might as well try it for yourself if you already like tower defense games. This is a very simplified and straight forward interpertation of one with the added gimmick that your actions (of placing towers) and the shooting (from those towers) integrates into the music to create an "interactive audio" experience. Note: it's not a rhythm game, you don't react to the music, it's the music reacting to the game. Anyway, it's relatively short and stylish with some interesting gimmicks that are at least worth taking for a spin. Also note that the difficulty is actually a bit high, getting a perfect completion to make progress will require some actual frantic adjustments from you (as you move power between towers to cover various incoming tracks), but that's part of the charm. Most tower defense games are a bit more laid back where your preplanning is what is important and then you mostly watch during the incoming event. This is very reliant on you being active during the attack, placing new towers, moving power between towers and watching the incoming radar to plan ahead for the next wave. Anyway, if this had a price tag I might be a little more harsh on it, but it's interesting enough to at least check out for free. --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page?[/url] [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?[/url]
Este é um jogo de defesa de torre 2D minimalista e gratuito com uma trilha sonora de música eletrônica hard core. No mínimo, o preço é justo e os fãs de jogos de defesa de torre que não podem comprá-los (eles não são tão caros, realmente!) podem considerar isso. Comparado a outros jogos de defesa de torre, este tem gráficos bem minimalistas, trilha sonora boa no estilo techno eletrônico. Conquistas não muito difíceis. Só faltou as trading cards.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☑ Gnome. ---{Gameplay}--- ☐ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☑ Gnome. ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☑ Gnome. ---{Audience}--- ☑ Gnome. ☐ Teens ☐ Adults ☐ Human ☐ Lizards ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☑ Gnome. ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☑ Gnome. ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☑ Gnome. ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Gnome. ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☑ Gnome. ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☑ Gnome. ☐ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Gnome. ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
This is a free to play minimalist 2D top down tower defense game with a hard core/dubsteb electronic music soundtrack. At the very least the price is right and fans of tower defense games who can't afford to buy them (they're not that expensive, really!) could consider this. Compared to other tower defense games this one has quite poor graphics, soundtracks are never a major selling point (I can listen to the radio for free). I do applaud the choice to make the game free, but I can't think of anyone I would recommend this game to.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.