
Sellswords: Ashen Company is a medieval Action RTS. As a captain of a mercenary company, you shall travel the world seeking for contracts, manage your company, and take part in massive battles. All of this in a unique blend between Real Time Strategy and Third Person Melee Combat.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I very hesitantly recomend this game. In early access I expect a game to either be updated regularly or I at least want information as to the state of development periodically. Radio silence for 6 months is very worrying. I will come back to change my review once something changes. Either for better or worse
Would love to have some workshop support bb.
"Geliştirilirse güzel, geliştirilmezse b*k olacak oyun." -Förbır
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Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Showing a lot lot lot of potential..... current state of game is very limited but I bought the game for what it can be, not for what it currently is. To me that is what Early Access is all about. Fingers crossed for an open world campaign ala Mount & Blade where I can roam the map and level up my units a while before going further in the story-line.
took money and ran
this game is amazing! and has HUGE! potential I JUST HOPE THE DEV WILL NEVER ABANDON THIS GAME CAUSE ITS AMAZING
Una Belleza de JUEGO CON UN POTENCIAL EXTRAORDINARIO! una pena que los DESARROLLADORES Y EMPRESA HAYAN QUEBRADO Y hayan abandonado el juego hace casi 1 AÑO que no tiene actualizaciones todo dicen que quebro el estudio?
This game is awesome. I recommend it! I am excited for the future updates! Some things that could be improved in the future - - Nerf the archers power lol - Maybe improve the animations for incoming arrow fire. It looks awesome up until when there are few targets left and you see 100 million arrows all converging to land in the exact same spot ha ha. that landing part looks a little wacky. However, for the most part, arrow fire is fine. - In the future, sword attacks could be less predictable as at the moment its usually obvious as to when you should strike back. - Maybe have the soldiers standing closer together as they are quite spread apart. I think Pixelated Apollo mentioned this too. - I think an amazing thing would be to be able to control random soldiers just like you can with the general but make them weaker I suppose. I might have missed a thing or two - but either way - I REALLY LIKE THIS GAME AND I DON'T EVEN CARE IF IT'S IN THE EARLY STAGES. AWESOME WORK!!!!!!!!!!!
Amazing potential, huge innovation. On the official discord, I read that the developer is planning to do a Sandbox Mount and Blade campaign. This is the future! Delicious project ! This is the competition we were all waiting for and it's a valorous one-man-team doing it. Keep up the good word Maximilien! Keep the fight and make that dream game!
The game is good but its kinda bare bones at the minute but the devolper does say there will be a campaign and more factions features etc and its surprisingly fun it may not look the best but combats really fun and the scale is large for a game of this genre so i am recommending this but if youre tight on money id wait until its more fleshed out. Ps. The devoloper is a very small team it may even be one person its very indie so give them some slack if it takes awile for an update:]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.