
Take a journey through the seasons with this simple but charming 2d platformer. 48 levels to see and conquer with a few secrets to unlock.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Im terrible at these types of games... I was terrible at this... but its the only one Ive ever enjoyed 11/10
Great game! It's not easy but also not hard either! Everything I'm looking for!
This is a great little casual platformer. It's pretty difficult but definitely comfortable challenge that is still relaxing. 10/10 worth the price. GG.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Boing boing boing. Fun platformer, but at times will make you rage.
Not fun to control, the vibes dont match the gameplay, you cant tell the decorative trees from spikes, and, like the other guy, my jump just doesnt work.
The double-jump only works some of the time for me, which has made it impossible for me to progress through the game. I've been stuck on Level 1-9 (which is a tutorial level!) for about an hour now (minding that the level should be able to be solved in a minute or two) and have died 500 on that level alone. I'm likely going to quit playing if I don't get past the level soon, since it's not enjoyable to be stuck on a level that I know how to solve, but the mechanics won't let me do what I want to do, even though I'm supposed to be able to do it. It's a real shame, because I like the concept, and I really enjoyed the previous levels. But I find the buggy double jump too frustrating, and I also find it too punishing that touching the sides of a spike causes us to die as well. Hopefully the double jump works better for other people.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7K | 94 | 98% | $2.99 | |
| $7.5K | 92 | 89% | $2.99 | |
| $4.1K | 30 | 100% | $5.99 | |
| $1.4K | 18 | 94% | $4.99 | |
| $1K | 20 | 100% | $3.99 | |
| $768 | 5 | 100% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $348 | 54 | 85% | $0.49 | |
| $361 | 53 | 87% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |