
ScreeIn is a psychological horror experience about isolation, memory, and self-deception — a fragmented journey into a mind on the edge.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Screeln’s game begins with the end: your death. The rest is a descent into fragmented memories and constructed realities. Using a broken television set as a gateway, you switch channels — each one a surreal stage, echoing a piece of your past.
ScreeIn blends exploration, environmental puzzles, and narrative horror into an episodic structure. Each “channel” is a level designed around a specific trauma, a specific rule, a specific lie. Some are quiet. Some are violent. All are watching you.
As you navigate haunted offices, infinite parking lots, looping corridors, and abandoned domestic spaces, your role shifts. Sometimes you’re a solver. Sometimes you’re the observed. Sometimes you're no longer sure. In every space, you must enter the screen to proceed.
Throughout, strange rules govern each space — rituals you must obey, or break, or decipher. These rules aren’t always written, and breaking them may not mean what you think. To move forward, you must solve puzzles rooted in these shifting logics.
Scattered across these scenes are physical traces of progress — things to be remembered or reclaimed. You collect channel buttons as keys to advance, each one anchoring you to a deeper truth.
The game uses a reverse narrative structure: the further you go, the closer you come to your beginning. In time, you may exit the screen, discover what truly led to your end — or get lost in the noise trying.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
不错的视觉体验 就是办公区那个门是一次性的会卡住 两个结局
Kind of an abrupt ending, but for a free student project it's alright.
B站来的,没太gate到想表达什么,但感觉恐怖没什么问题
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 28 reviews with recorded playtime.
Годный проект. Все интуитивно понятно, сложностей не возникает. Абстракция игры вызывает положительные эмоции. У автора видно вкус и богатое воображение. Советую пройти. 10/10
Imo zaskoczyła pozytywnie. Nie liczyłem na nic dobrego. Fajny kilmacik, troszkę krótka, fabuła, psychologiczny
ScreeIN is a really strange psychological horror game, and I liked how quickly it made me question what I was actually looking at. The game begins with my death and then drops me into a series of fragmented memories and constructed realities. I have to move through surreal places using a broken television as a gateway, and the whole experience feels like exploring someone's damaged memories rather than simply walking through a normal horror game. The exploration is built around environmental puzzles and strange rules that change between areas. I have to pay attention to what each place expects me to do, sometimes following a ritual and sometimes figuring out whether I am supposed to break it. I liked this because the puzzles are connected to the atmosphere instead of feeling like random obstacles. The idea of entering the television screen to reach each new area also gives the progression a memorable identity. The story is probably the strongest part for me. Each section represents some kind of trauma, memory or lie, and the further I go, the more I start understanding how the pieces connect. I enjoyed the reverse structure because the story slowly works its way back toward the beginning instead of simply moving forward in a predictable way. It gives the exploration a sense of purpose because I am always looking for another piece of the bigger picture. The environments are also very effective. Haunted offices, empty parking areas, looping corridors and abandoned homes all have a dreamlike quality that makes them feel familiar and completely wrong at the same time. I liked how the game can make an ordinary location unsettling simply by changing its rules. The atmosphere does a lot of the work here, and the fragmented presentation fits the psychological themes nicely. My biggest issue is that the game can sometimes be more confusing than mysterious. The unusual structure is interesting, but there were moments when I was not entirely sure what the game expected me to understand or do next. Some of the visuals are also uneven, although the developers openly use AI assisted murals and textures that were then edited into the game. Even with that roughness, I appreciate how ambitious the concept is. ScreeIN is not trying to be a standard haunted house game, and the television based structure gives it a clear personality. I liked the feeling of slowly putting together a story from disconnected spaces, especially when a later detail made something from an earlier section suddenly make more sense. Overall, ScreeIN is an atmospheric and unusual psychological horror experience with a strong focus on memory, perception and environmental puzzles. I enjoyed the strange rules, surreal locations and reverse storytelling, even when the game left me confused. It could use a little more clarity and polish, but there is a genuinely interesting idea underneath it all. Rating: 6.7/10
Well.. this was something :o
Игра 'ScreeIN' - это захватывающий инди-хоррор, который умело играет с концепцией мета-повествования и разрушения четвертой стены. Не ждите крови и кишок, здесь акцент сделан на психологическом ужасе и создании гнетущей атмосферы паранойи. Управление намеренно неуклюжее, что только усиливает чувство беспомощности перед лицом надвигающегося кошмара. Сюжет может показаться сначала сумбурным, но по мере продвижения вы начинаете понимать, что реальность вокруг главного героя (и, возможно, вас самих?) подвергается манипуляциям. Головоломки не самые сложные, но они органично вплетены в повествование и заставляют задуматься о роли игрока в происходящем. Визуальный стиль нарочито простой и пиксельный, что добавляет игре очарования и создает атмосферу ретро-хоррора. Звуковое сопровождение выше всяких похвал - скрипящие звуки, шепот и нагнетающая музыка эффективно создают ощущение дискомфорта и заставляют постоянно оглядываться. "ScreeIN" - это игра, которая останется с вами надолго после финальных титров. Она не для тех, кто ищет экшен, но для любителей атмосферных, интеллектуальных хорроров, копающихся в голове и заставляющих задуматься о природе реальности, она станет настоящей находкой. Рекомендую!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $44.7K | 239 | 92% | $6.99 | |
| $28.2K | 73 | 78% | $14.99 | |
| $12.3K | 219 | 87% | $4.99 | |
| $8.9K | 58 | 95% | $5.99 | |
| $7.6K | 22 | 100% | $8.99 |