
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1M — a different platform, not this one.
From the developers of NeuroVoider , ScourgeBringer is a fast-paced free-moving roguelite platformer. Set in a post-apocalyptic world where a mysterious entity wreaked havoc on all humanity, ScourgeBringer puts you in the shoes of the deadliest warrior of her clan: Kyhra. Help her to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity. Key Features: Dive into fast-paced rogue-platforming gameplay described by Eurogamer as " Dead Cells meets Celeste" Slash and shoot your way smoothly with super fluid platforming controls Sharpen your skills with a frantic combat system focused on attacks only Dash forward to the otherworldly adaptive sounds of Joonas Turner ( Nuclear Throne , Downwell , Broforce ...) Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge Explore the infinite depths of an ever-changing dungeon Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets Open Development: ScourgeBringer is being made with the help of the community ! You can follow its development through our weekly newsletter, or join our Discord .
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $16.99 | 31ratings | 80% | — | not modelled |
| $16.99 | 3.3Kreviews | 86% | — | $1M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $16.99 |
| 215ratings |
| 89% |
| — |
| not modelled |
| $2.54−85% | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2 | 100% | $11.99 | |
| — | 843 | 92% | $12.49 | |
| — | 19 | 86% | $7.99 | |
| — | 75 | 78% | $7.99 | |
| — | 40 | 78% | $1.49 | |
| — | 10 | 72% | $2.85 |