
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
You’re grounded again — this time under lock and key. Your parents have turned the house into a fortress: your mom stalks the second floor, your dad guards the first, and every attempt to slip out could end in humiliating punishments. But in SCHOOLBOY SIM, every locked door hides a puzzle, every patrol can be outsmarted, and freedom is always just one clever step away. The game drops you straight into a cinematic storyline: your mom storms in, hands down your punishment, and locks you inside. From that moment, your mission begins — find the codes, beat the patrols, and escape before the night is over. Features: \t•\tOutsmart your parents and learn their patrol patterns. \t•\tSolve puzzles that unlock doors, codes, and secret paths. \t•\tUse stealth and timing to sneak past danger. \t•\tPiece together clues leading to your ultimate escape. No handholding — only hints. Every move is a risk, every success a step closer to freedom. SCHOOLBOY SIM turns a simple punishment into a tense, ci
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 234 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You’re grounded again — this time under lock and key. Your parents have turned the house into a fortress: your mom stalks the second floor, your dad guards the first, and every attempt to slip out could end in humiliating punishments. But in SCHOOLBOY SIM, every locked door hides a puzzle, every patrol can be outsmarted, and freedom is always just one clever step away. The game drops you straight into a cinematic storyline: your mom storms in, hands down your punishment, and locks you inside. From that moment, your mission begins — find the codes, beat the patrols, and escape before the night is over. Features: \t•\tOutsmart your parents and learn their patrol patterns. \t•\tSolve puzzles that unlock doors, codes, and secret paths. \t•\tUse stealth and timing to sneak past danger. \t•\tPiece together clues leading to your ultimate escape. No handholding — only hints. Every move is a risk, every success a step closer to freedom. SCHOOLBOY SIM turns a simple punishment into a tense, ci
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $5.99−40% | 20ratings | 44% | — | not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 75 | 77% | $2.99 | |
| — | 88 | 70% | $9.99 | |
| — | 12 | 47% | $6.49 | |
| $28M | 174.7K | 95% | $5.99 | |
| $26.4M | 52.8K | 93% | $19.99 | |
| $16.4M | 15.3K | 97% | $14.99 |