
From small-time dope pusher to kingpin - manufacture and distribute a range of drugs throughout the grungy city of Hyland Point. Expand your empire with properties, businesses, employees and more.
Most likely between $121M and $343M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $9.23 on Steam · Ukraine (−54%). Compare 14 prices in 14 markets →
Reviews
Themes across 3661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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drug
Un jeu insane a jouer avec vos potes hâte de voir les futur maj (on ose espéré un agrandissement de la map) il vaut ce qu'il coute pas de soucis la dessus et les devs on régler tellement de bug que ca en ferais ragé Ubisoft prenez le temps de tout setup et profiter de regarder vos esla... hum, employés faire le sale boulots a votre place pendant que vous vous défoncez le crane avec vos substances tout en chassant au shotgun la police
fun
really good game i love it great story building and progressing just wish that it was easier to unlock new things overall though its a most play to me
Finally ready to review after grinding so many hours to 100% and get the 10 million achievement. Pros: - Great Soundtrack - Addicting Gameplay Loop - Solid Progression (until endgame) - Good Characters with their own Schedules and Mannerisms Cons: - Bugs. Plenty of Bugs. I thought starting a new playthrough and 100%ing over a year after release, I would have minimal issues. I was wrong. Please fix the storage unit. I stored my product there where I would grab it for my deals, and I cannot tell you how many times I fell through the floor, into the sewer. My chemists/mixers would constantly stop doing their jobs because of a glitch with the mixer, where it would show as a new product despite me manufacturing the same product for 10s of hours. My handlers/chemists would get stuck on a station or wall fairly often too, halting production until I showed up and noticed. - Almost no story. The benzies are nothing more than a slight annoyance until you spray graffiti to make them abandon an area, which takes 5 minutes. Make them more of a problem, give them some notable captains to make things more interesting/memorable. Have them raid your properties and kill your workers. Something. - Zero Endgame. Like none. Once you take out the benzies and get the mansion (pretty quick into a 10 million run), there is nothing new to accomplish/purchase. I grinded an additional 30-40 hours after finishing the "story", and it was just a restock simulator. Re-stock your ingredients, re-stock worker cash, re-stock dealers. Over and Over and Over for 40 hours. - The 10 million achievement. I didn't use console commands. I didn't use mods. I didn't buy and re-sell gold bars. I grinded product and sales for hours and hours. Don't do it. Use console commands. It is not worth your time, and as of right now, there is nothing keeping the gameplay interesting past the $750k - $1 mill mark. I liked the game. I played it during the hype with some friends and had a good time. I enjoyed my solo playthrough all the way up to the 10 mill grind. But that grind was long and tedious, and brought the game's problems into sharp focus. I am excited about the future updates, but it will be a tough sell to get me to re-download.
Best
tuff
Better than GTA
awesome sause, good game, very fun! boom boom chisha pow!