
Scam Line is a 4–8 player social deception game where your party will face different challenges. Become a liar, a manipulator, a cheater, or find your own path to victory
Modeled estimate, not a reported figure. How we estimate →
About
You are locked in a room. You cannot see the others. You can only talk through an old mobile phone.
Trust is optional. Survival is not.
Scam Line is a multiplayer social game for 4 to 8 players where you compete in psychological and social challenges.
All players are placed in separate rooms. Communication is limited. Information is power.
• Learn your neighbours’ room numbers before anyone else
• Identify who is dressed differently
• Play the classic Prisoner’s Dilemma
• And many more…
Every challenge tests how well you can read people — and how well you can lie to them.
There are no right choices. Only consequences:
• Form alliances
• Make deals
• Share information
Or choose a darker path:
• Bluff
• Lie
• Manipulate
In the end, only one of you will win.
Social deception 4-8 players gameplay
Voice-based communication
Psychological mind games
Unpredictable player behavior
Simple visuals, strong atmosphere
How much does the game cost?
About the price of a cup of coffee.
New social multiplayer games release every day — why this one?
Scam Line focuses on deception, timing, and environmental surprises to create a truly unique social experience. You are an architect of your gaming experience. Based on your behaviour every run may become a unique adventure.
Will it run on a potato PC?
Yes.
Are there bugs?
Perhaps.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil, French, Korean, German, Polish, Italian, Norwegian +2 more
Engagement
Reviews
Themes across 181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mitsu shluha
i will never view my friends the same way again there not much i can say the instructions are clear and straight forwards. i kinda wish there was a system or items you could use to help you sus out dishonesty but thems the breaks i guess 8/10 (-2 for the betrayal)
可以
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.1K | 358 | 81% | $14.99 | |
| $112K | 648 | 40% | $7.99 | |
| $112.1K | 375 | 99% | $9.99 | |
| $112K | 363 | 70% | $12.99 | |
| $112K | 280 | 86% | $24.99 | |
| $112K | 487 | 75% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 56.3K | 90% | $6.99 | |
| $690 | 5 | 60% | $3.99 | |
| — | 0 | — | — | |
| $234.9K | 1.4K | 91% | $5.49 | |
| $1K | 60 | 95% | $0.99 | |
| — | 0 | — | — |
Hours played at review time, across 181 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bien
nwm lubie
Pretty cool, but a bit repetitive. A lot of one sided games (i.e. one player shoots someone, one player gives someone a free point etc.). Hopefully, more minigames will be added.
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Весёлая
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agaların kanka oynarız çok iyi oyun hemen alın en az 30 saat diyip 1 saaten sonra unuttukları oyun. Ama o 1 saat baya keyifliydi
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.