
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Most likely between $2.1M and $5.8M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 97% | approximately $3.4M |
| GOG | $9.75 | 96% | #82 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.80 on GOG · Brazil (−75%). Compare 30 prices in 15 markets →
Reviews
Themes across 1560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sort of like Powder Toy, but a proper game. The factory building aspect is awesome! The exploration is okay too, sort of Noita-esque but not really too exciting.
Top
I found myself getting bored between the long travels up to your factory then down to the mines again. The Factory building part is fun but there is a lack of methods to do things.
Loving this game so far. Considering it's early access, it's already got hours of gameplay for a very good price.
cool game but eventually starts to lag when i mined out the entire world fun for a few hours simple game
10/10 my favorite factory game
The game is very fun. Building factories and managing the production is quite polished for a game that is still in early access. I had a few visual bugs while playing like the textures not rendering and am hoping it will get fixed soon. There is not much of a end game yet and the current final achievement is a drag. My game was starting to run on 20ups after the 200k gold mark. The goal of 1mil gold is very difficult to manage right now as: The gold takes a lot of space (liquid gold is a bit better for this) You have to dig out almost the whole map to get the gold but the digging tech is not that good, mainly because of the unbreakable walls or the hard to break stones making end game logistics harder than it needs to be. [h2]Suggestions to the developer team[/h2] Add better logistics option (more upgrades to make it faster or sth) The filters were kinda slow. Maybe i was using them wrong but even the advanced filters when used as conveyor belt was too slow for logistics which made high throughput separation of items hard. Water is too difficult to manage. (there is a cryoblaster and a flame thrower to create water so why not just make a steam or even better direct water gun), (the water critter upgrade was nice but to reach 1mil gold even with that new water critters managing water was too difficult, a system to automate water production will be very appreciated. The game needs some optimization for later stages of game as the ups drop was too much (around 20ups barely on my system with it sometimes reaching single digits) Better tools to breaks stone would have been great (maybe making it so that void gun (a late game tool) could break stone and copper) Upgrades to the with of laser Auto light upgrade on mining to automatically add lamps Better traversal methods (the grappling hooks feels half bakes in a game where you can literally fly. maybe making hover allowed to go through terrain on the places that have already been explored meke it better. [h2]Bugs i encountered[/h2] Missing textures on some late game items Issue with textures, the foundation block had red lines on right side and bottom of the block (visual glitch) [h2]Final words[/h2] Do try this game if you like factory building games like factorio, or if you want to challenge yourself into building some design
even in early acess you can do so much........if you build big enough compartments for each item and remember to send the gold....you can melt the gold if that helps im not sure but it works for me.....
Das my ♥♥♥♥
A game with a simple idea but so much depth, amazing. I'm looking forward for future updates and a continued development. The most I liked that the game is not telling you what to do now. You need to figure out what you do with the new material you got, how to set up the systems and automate things. 100% recommend if you are into games like Satisfactroy, Factorio or similar games