
The Sand War, a destructive conflict that took place over 30 years ago, still inflicts collateral damages on the continent. Our heroes must discover the the truth behind the war and bring peace once more to the continent while dealing with their own inner conflicts.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
I went through the whole game and found it fairly enjoyable. However, as things currently stand, I'm gonna have to not recommend it. PROS: -Great artwork (character portraits, sprites, etc) -Great music for each area -Liked being able to choose which path you want to follow til everyone is able to meetup -The 8 secret spots give neat rewards that are very helpful and not game breaking -Simple battle system CONS: -A lot of grammatical errors (too many commas when it should have been periods, misspelled a few things, etc). Feel like things should have been proofread before release. -Font used for telling where you are/using ability in battle is way too dark and can barely see it. -Quite a few spots where you can walk where you normally shouldn't be able to walk on (ex. first forest area on Kathleen's path, there are 2 spots where you can walk behind a big tree and then be able to walk out of bounds) -Most areas only have 2 enemies. One area has 1 enemy and the last area has 3 enemies. I feel like they could have been a bit more creative with adding more monsters to fight. -Speaking of enemies, I noticed some enemies palettes are used more than once, though all but 1 are the same palette. Only one enemy was used at a different point in time and they took the time to change the color of it to make it seem a little more unique, whereas the rest are the exact same and just a slightly different name. Not as unique. -One of King's abilities, War Roar, says it gives you Atk/Def buff to everyone, but it only gives attack. -Speaking of buffs, when used they have a chance of missing. Never seen a game like this where buffs can miss. -No credits at the end of the game. To most that may not seem like a con, but when it comes to giving credit to people who worked on this, it should still be added and feels kinda disrespectful for not even recognizing who did what. -As cool as the rewards are for the secret rooms, you have to walk every single tile in every dungeon/forest to find said rooms -As of right now, the dlc is just extra cash for the devs as it does not give you the walkthrough. -States the game has over 15-20 hours of gameplay, but after collecting everything and walking pretty much every tile and talking to every npc, doing every sidequest, and finding any bugs I can find, I was able to beat the game in 10 hours. -No character progression in terms of character development -Each character only learns up to 6 skills As much as I enjoyed the game and am currently working on a playthrough on youtube to showcase the game, as it stands right now I cannot recommend it as much as I would like to. However, should some of these issues get fixed in the future, I would be happy to edit this post and be able to recommend this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
it was a short game but sadly unable to find the guide book i bought inside my sandfall folder???In spite i send them screen shot of my folder but ...they wont refund me.bad PR on their part.
It wasn't too bad. Enjoyable combat. Seemed like generic sprites and character artwork. Story was shallow. 10-13 hours to beat. About a 5/10 - 6/10 at most
Very enjoyable stress free game
Not bad a game. Just noticed the desert ruins are very similar to the ones in "Burning Faith".
So far great game with different levels of difficulty. I like to relax in rpg and not take million years to think how to defeat the enemy. Great graphics and music by the rpg system maker. Gameplay excellent and a normal amount of enemies. My kind of game. Wish there was a way to quit the game more easily (have to press F4 key before leaving). Thank you!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $877 | 5 | 40% | $9.99 | |
| $510 | 2 | 0% | $9.99 | |
| $484 | 2 | 100% | $9.99 | |
| $481 | 3 | 67% | $6.99 | |
| $255 | 1 | 0% | $9.99 | |
| $255 | 1 | 0% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 81 | 70% | $0.54 | |
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| $1.1K | 67 | 75% | $0.74 | |
| $1.1K | 58 | 95% | $0.99 | |
| $1.1K | 63 | 83% | $0.49 | |
| $1.1K | 50 | 84% | $0.99 |