
Gain and maintain speed as you surf the treacherous sands of an ancient desert to rescue your world in this blend of the extreme sport and adventure gameplay genres.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice idea but very very rough execution right now. Just to name a few issues: I never managed to even use the pause menu, if you glitch through the ground you just respawn under the map and keep dying and the tutorial doesn't give you keyboard controlls. I'm curious to see if this game gets polished over time but it's not worth trying for now.
For the current price (free) it's a great design to check out. It's not playable, and there is no goal. It's not ready as a game yet though, levels are completely broken. Needs a lot of work, but it looks really neat.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome concept, great visuals, props to the art team. Excited to see further iterations!
sadly it only took 5 mins for the game to break, and all i did was hit RB on the controller. I have gone into more detail with the devs, but at this point, the bugs are game breaking, and its not even wroth the download at this point, maybe after a few fixes sure im waiting, but for now, the game is just plainly not playable , im talking less then what a demo has to offer. so until they can fixes the many issues they have, dont bother. well thats unless you want to help the devs out as much as possible and do some of their work for them lol, but hey if you like something and you want to help out why not right.
Ekstrem spor ve macera oyun türlerinin bu karışımında dünyanızı kurtarmak için eski bir çölün hain kumlarında sörf yaparken hızınızı artırın ve koruyun.
10帧不到。我人傻了
não estou conseguindo entrar neste jogo
There once was a man, who decided one day he was to surf the sand. Why? I couldn't tell ya. But he tried. I don't think any less of him for it.
cool visual but needs lots of work
I love the concept for sure! But first off before mentioning any bugs or issues with movement and such; I don't think that this needs to be a narrative driven story. Now if you collect Lore bits along the way and learn, hear, or watch lore after the level is over or in an archive that would great. Then there comes the bugs and glitches... Well there's a long list, particularly getting stuck whether alive or dead. I also noticed that no matter how many times I tried to get the character to jump up over anything, it was as if he can jump high enough. I know you probably think, well just jump from further back, don't jump at the last second. Well I've tried both. Neither worked somehow. Big thing for me isn't just the failed jumping mechanics but also the fact that it's hard for me to tell where I'm supposed to go or how I'm supposed to get there. I'll be seeing a ramp like structure that I think is where I'm supposed to go, the character can slide on it just fine, but it's not actually going to anywhere? I'll go straight ahead into what looks and seems to be certain death because the green road markers head that way. Was anything that way? Don't know, never found out. With time, skilled employee's, and the right budget it could be really good. But seeing as the last activity was 2020 I'm guessing we probably won't see anything.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.