
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.9M — a different platform, not this one.
A new SAMURAI WARRIORS begins After a 7-year wait, a new instalment in the tactical action series \"SAMURAI WARRIORS\" is finally here! With this title, the historical period depicted in the first title of the \"SAMURAI WARRIORS\" series released in 2004 has been revamped. With visuals that have largely evolved since the first \"SAMURAI WARRIORS\", additional WARRIORS officers, and evolved actions, an even deeper drama set in the warring states is depicted. Also, with a focus on the lives of officers Nobunaga Oda and Mitsuhide Akechi, in order to more intensely and boldly depict the warring states era spanning from the end of the Ōnin War to the Incident at Honnōji, the title is the beginning of a new series, in which the stories and characters from the traditional \"SAMURAI WARRIORS\" have been revamped. Features of \"SAMURAI WARRIORS 5\" ■With officers whose designs have been revamped, as well as new officers, a total of 27 Samurai Warriors join the battle. Officers such as a young
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 234 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A new SAMURAI WARRIORS begins After a 7-year wait, a new instalment in the tactical action series \"SAMURAI WARRIORS\" is finally here! With this title, the historical period depicted in the first title of the \"SAMURAI WARRIORS\" series released in 2004 has been revamped. With visuals that have largely evolved since the first \"SAMURAI WARRIORS\", additional WARRIORS officers, and evolved actions, an even deeper drama set in the warring states is depicted. Also, with a focus on the lives of officers Nobunaga Oda and Mitsuhide Akechi, in order to more intensely and boldly depict the warring states era spanning from the end of the Ōnin War to the Incident at Honnōji, the title is the beginning of a new series, in which the stories and characters from the traditional \"SAMURAI WARRIORS\" have been revamped. Features of \"SAMURAI WARRIORS 5\" ■With officers whose designs have been revamped, as well as new officers, a total of 27 Samurai Warriors join the battle. Officers such as a young
Stats
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $59.99 | 2.8Kratings | 82% | — | not modelled |
| $29.99−50% | 1.6Kreviews | 82% | — | $1.9M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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4 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
4 on sale6 answered “not sold”5 we did not ask
The 6 “not sold” markets are read from the PlayStation price pass of Aug 13: that day the store answered for this game elsewhere and gave no price in those. The 4 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 5 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
| $59.99 |
| 265ratings |
| 84% |
| — |
| not modelled |
| $29.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.7M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 31.8M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |