
Salvo Shuffle is a bullet-hell roguelike that mixes turn-based and action-based combat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Best free minimalist bullet hell roguelike i've ever played.
☀️
Chinese language Chinese language Chinese language Chinese language Chinese language Chinese language Chinese language
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
me gusta que sea como just shapes and beats pero con un estilo de pelea
tl;dr - JSAB + strategy roguelike DOES NOT mesh well together. I really want to enjoy this game, yet, i just can't. I thought this would be fun, a bit more of JSAB, a game i adore oh so so much. Yet, this just doesnt work as a game. JSAB works because it is not random, sure, some hazards are random, but still, are almost never a problem, but in this game EVERYTHING is random because its a roguelike. JSAB but every hazard is random DOES NOT WORK and CANNOT work, and, when you die in JSAB, you restart the part you died in or the whole level, this allows you to memorize what killed you and where it appears, yet, guess what dummy, in a roguelike, if you die, THE WHOLE LEVEL IS DIFFRENT! The fact its a strategy game doesnt help with this issue. Having to play a strategy game and then having to play an action game CAN work, but in this game it doesnt. If you want to be frustrated and not have fun, play this game. If you want to have fun in a game, dont bother playing this game.
Fun little dodge-em-up roguelike! It has some interesting layered mechanics mixed with streamlined combat. Definitely worth checking out for a few hours of fun.
cool game.
maybe i just have terrible luck or something, but: i miss 70% of the time when my miss chance is 10%. i crit 10% of the time when my crit chance is 30%. i constantly get the ONE enemy i cant dodge. sometimes my dash is ignored. it says i got hit just because i was CLOSE to something half a second BEFORE it appeared. when i have more than 16 health it just gets ignored and i only get told about what things do AFTER i buy them. good game, but only if you play in a very specific way, otherwise it just feels completely unfair.
Игра "Salvo Shuffle" – это увлекательная головоломка, требующая стратегического мышления и планирования. С первого взгляда она может показаться простой, но с каждой новой партией понимаешь глубину игрового процесса. Задание состоит в том, чтобы перемещать блоки таким образом, чтобы освободить путь для главного элемента. Сюжет минималистичен, но это не мешает наслаждаться самим геймплеем. Что особенно понравилось, так это возрастающая сложность уровней. Сначала задачи кажутся тривиальными, но постепенно появляются новые механики и ограничения, заставляющие реально поломать голову. Интуитивно понятное управление позволяет быстро втянуться в процесс, а приятное визуальное оформление добавляет комфорта. Несмотря на кажущуюся простоту, "Salvo Shuffle" предлагает достаточный вызов для любителей головоломок. Возможно, кому-то не хватит разнообразия игровых режимов, но для коротких и интенсивных сессий игра подходит идеально. Рекомендую тем, кто ищет что-то, чтобы размять мозги и приятно провести время. Прекрасно подходит для игры в дороге или во время перерывов.
Прикольная игра, мне нравится :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.