
Navigate through the dark, deep seas with your best friend to infiltrate the Evil Doctor's Secret Underwater Base © in this two-person local couch co-op game! Will you be able to outrun the dreadful laser-robot-sharks long enough to foil the Evil Doctor's plans?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I have mixed opinions on this game. It's co-op on one keyboard. If this game was online, the game would be so much better. And it has the engine and gameplay style of something like FTL. Except way harder to get used to. And I like that. The controls are easy to learn, hard to master. There is so much potential in this game, but the lack of online co-op is really holding it back. I haven't gotten very far in the game, but it doesn't seem like there is too much I'm missing. For what it is, it's a very flawed but unique and kind of fun experience. Light 6/10.
Small and simple co-op but very fun
Depends on a second player (always logged in and standing around in your way) for a smooth journey otherwise it's like playing FTL with only one person or Lovers in A Dangerous Space Time without the A.I. There's no means to change the resolution; Options screen only manages sound and the Back button in Options doesn't wrok so you have to hard exit if you enter the Options menu
Small co-op station game. 1 submarine, 2 players, 4 stations (steering, weapons, scanner, smelter), 1 level. essential, this feels like a minimalist version of [i]Catastronauts[/i] that is also less exciting. You navigate the deep looking for keycards and scrap metal while fending off laser sharks, and when you enter the enemy base, it turns out they're in another castle, and the game ends. Mind you, the concept isn't that bad, and if the devs had put some effort into making a campaign and different enemies, it could be a lot better; but as it is, If you want to do couch co-op, I recommed springing for a better game that has more variety.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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