
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all.
Most likely between $1.7M and $4.8M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.34 on Steam · Ukraine (−53%). Compare 28 prices in 14 markets →
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Imagine getting a bad end because you have money... I got that game recommended many times, still trying to find out why people pretend liking it.
Polecam tą grę fajny klimat, idealnie przedstawia Ukraińskie życie.
Strelok should have wished for like a million prostitutes.
Without hesitation the worst FPS i've ever played and a complete embarrassment to the genre. Zero hit detection when shooting enemies and every enemy takes 2-3 clips to kill but can kill you in 3 bullets. Blurry mini map that doesn't center on the player. Tries to be Skyrim/ Oblivion in size but doesn't offer fast travel between locations. Just start to finish an absolute slog.
I would really like to know how this game was enhanced, because it looks worse than the original, includes all the bugs of the original, and has even more bugs on top of it. This version crashes a truly incredible amount, making even spamming quick save a fruitless endeavour because of how many times the game will simply die when you loot, trade, switch zones, or explode anything. For fun, I kept track of how many crashes I had before finally giving up. In 8 hours of playtime, I crashed 47 times. It is almost impressive.
apparently mag dumping 3x into a dog at point blank is not enough to kill it. Very first ting I ran into. Told me everything I need to know, that's an uninstall for me dawg.
S.T.A.L.K.E.R.: Shadow of Chernobyl is not just a game — it’s a whole era for me. It’s my favorite game from my childhood, one I always come back to. The atmosphere of the Zone is still unmatched: the eerie silence, radiation, anomalies, and constant feeling of danger create a truly unique experience you can’t forget. Every trip into the Zone feels like its own story, full of tension and unexpected moments. Yes, the game has its technical flaws, but they only add to its charm. It’s one of those rare cases where the soul of the game outweighs any downsides. For me, S.T.A.L.K.E.R. is more than just a game — it’s memories, emotions, and a part of my life. If you haven’t played it yet, you definitely should.
☢️Возвращение в Зону...☢️ 🔥Эту легенду я затер до дыр еще в старые добрые времена🔥 🤕Казалось бы, ну сколько можно бродить по Кордону? 📢Но Зона зовет📢 ☣️ Меня настолько пробило на ностальгию, что я не удержался и прошел её еще раз,но уже на PS5🎮 И знаете что? 👣Эта густая атмосфера радиации, мутантов и душевных посиделок у костра работает даже на геймпаде👀 😈Тут всё такое же родное: Крики бандитов "Маслину поймал"🔫 🐓Щедрость Сидоровича,который готов купить артефакт за банку тушенки🐔 😆Те самые баги,которые мы все давно называем фичами🤫 🤏Ни одна современная игра до сих пор не может так же глубоко погрузить в этот мрачный,опасный,но такой притягательный мир,ты просто идешь под дождем,слышишь писк детектора и понимаешь что нашел аномалию которую разорвет тебя на кусочки👌 💀🤡10 Пидopoвичей из 10🤡💀 😎Удачной охоты,сталкеры😎
2026年的今天再回来重温三部曲,做成就,却找不回初次踏入特异区的激动。其实潜行者就是胜在氛围营造,很多方面其实都是短板。游戏里没几个让人印象深刻的npc,剧情无非就是一路向北,没有RPG角色加点和丰富的支线。 游戏地图尤其是封锁线的地图几乎焊在了我脑子里,曾经我一口气玩四五十小时轻轻松松,不厌其烦的跑图做任务摸藏匿点,没有限制的囤积各种装备。因为一切都是未知的,那时的我并不知道主线短的只有10小时,于是我能义无反顾的沉浸于当下。 如今知道这游戏的边界了,我只是用无比熟稔的操作顺利通关,当初那种感觉却找不回来了。
игра полная ♥♥♥♥♥, старая лучше