
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
"s.p.l.i.t" is a short narrative driven horror game, with a focus on raw terminal hacking using various commands. Throughout the game, you chat with your fellow technicians in order to plan and execute a malware attack. Regardless of the outcome, your story won't be told for decades. Will you hold up your end? FEATURES: First person gameplay with diegetic & immersive UI. An IRC chat where you gain intel, and learn more about the facility. A terminal where you run software, navigate directories, and execute commands. Detailed command prompt hacking puzzles with an emphasis on traditional inputs. Original soundtrack. The facility you and your crew infiltrate is a superstructure of unethical electronics. The daunting task is only made possible by careful planning, and vulnerabilities hidden deep below legacy code and engineering.
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"s.p.l.i.t" is a short narrative driven horror game, with a focus on raw terminal hacking using various commands.
Throughout the game, you chat with your fellow technicians in order to plan and execute a malware attack. Regardless of the outcome, your story won't be told for decades.
Will you hold up your end?
The daunting task is only made possible by careful planning, and vulnerabilities hidden deep below legacy code and engineering.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.