
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Most likely between $874.8K and $2.5M. How we estimate →
Median error on 8 reported games ·
Reviews
Themes across 1726 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I LOVE YOU RUBY <3 I LOVE YOU MIRA <3
mid
十分優秀,獨屬遊戲自己的機制,戰鬥也是圍繞著機制再跑,角色人物也鮮明 可愛,音樂更是優秀,原價就可購買
红眼露比(假,灼眼的夏娜(真
発売前のDemo版で抱いた期待に、最後まで見事に応えてくれた。 どこを取っても高品質だが、とりわけSEが素晴らしく、要となるジャスト回避や刺突攻撃などが大変心地よい。 レベルデザインも優れており、ボスごとに飽きさせない新鮮さ/経験が活きる共通点が良いバランスで含まれている。 日本語訳もしっかりしており、キャラクターに合った口調や一人称が書き分けられている。ごく一部だけ少し不自然なところもあるが、ほとんどは良く訳されているので安心してほしい。「お前さぁ…!」という表現がお気に入り。 UIも快適で、分かりづらい表示や操作は一切ない。それでいて世界観をよく表した意匠が施されている。メニューが本の形なのと、ボス撃破後の文字が切れる演出がお気に入り。 ちなみにボス撃破確定後のQTEは、入力ミスや時間によって失敗することはない。見て押すのを好まない人は3ボタンすべてを押してしまえば良いし、押すボタンと動作演出(回避/斬撃/刺突)が強く合致しているので慣れてきたら素早く押すと一体感があって楽しい。 自分の好きな「何度も戦って、敵の動きを学び、見極めて勝つ」という体験を高密度で楽しませてもらった、素晴らしい作品。 加えて護符の付け替えによるビルド要素もあり、ボスに合わせたビルドを考えたり、プレイ感をいくらか変えられる楽しみもある。ストイックなゲーム性は保たれるので、そこも安心してほしい。
5 minutes into the game I knew I would regret buying this, and an hour after I uninstalled. I've played hard games by the dozens, but this one... It's just suffering for the sake of suffering. There is nothing to do in the game besides fighting a boss. You retry and retry and retry and retry and come through after a grueling effort, and you're greeted by five minute long in between bosses sections where some dialogue happens and that's it. There is 0 exploration, 0 nothing outside of boss battles, so you get no respite from the difficult spike, the spike is the whole game. Bosses have humongous amounts of health, they kill you in 2/3 hits, healing is incredibly limited. At least the game had the good taste of putting difficulty options (dodge frames and player damage), but I couldnt find a middle ground between immensely frustrating and piss easy. If you tone down the difficulty, you'll roll through the game in 2 or 3 hours, if you don't, you better enjoy that particular brand of combat. Speaking of which, i'm not sure if the game wants you to use your wet noodle of a knife, or spam focus strikes (which requires you to stay immobile the whole fight, SO MUCH FUN right?) or both. Worse, the hitboxes are ridiculous, the enemy tells are confusing, and its delayed attacks galore. For a game that requires perfect frame reactions, it punishes fast reflexes because the attacks don't follow a natural pattern. Even worse, in the minuscule amount of time I begrudgingly spent on this game, I got cancelled MID FOCUS STRIKE by an incoming attack, so many times. I should go through the enemy and end up behind them unscathed. Instead, I took damage and dealt none. Ridiculous. And you lose ALL your accumulated focus if you get hit. Just a very bad time overall. Really couldnt be arsed giving it any more time, I played two sessions and the first one ended in 9 minutes and i was flabbergasted at the combat design. Clearly, I'm in the minority here looking at the review score, and chances are you'll like this game, but if you don't, you REALLY won't like it. Some positives: the game is gorgeous. Sound design / music is cool. Overall world themes / vibes are cool.
Nem sei por onde eu começo, definitivamente um dos melhores jogos que joguei nos últimos tempos, com uma trilha sonora magnifica, personagens cativantes, uma história extremamente interessante, lutas desafiadoras e uma arte magnifica, recomendo que todo amante de dark fantasy jogue esta obra de arte pelo menos uma vez na vida 10/10
給個差評,理由如下。 首先BOSS機制偏普通簡單,但!大部分boss參雜大量快慢刀,強迫玩家背板 ,讓人很不直覺。 再來遊戲體量少,一周目打完就差不多了,二周目則是水時長噁心玩家,強制要你一命過一周目所有的boss,然後二周目就只多了個兩個新王跟一個女王三階模式....而且在二周目中露比與其他角色的對話內容也沒特別的變化,僅多了一名新NPC米菈讓劇情有不同互動超水... 另外在【一周目所有與物件或NPC的互動,也要重新互動一次】太會水時長了.... 我這是打完二周目+還有出門掛著吃飯才有8.7小時時數,就可以知道多水了。 想買的人我建議可以等打折,但絕對不建議原價購買。
Honestly as someone who does not really care about story it can sometimes have a bit of annoying moments due to the dialogues and running around just to talk to characters. That aside the combat and bosses are insane. The first one might give a wrong impression since he is by far the worst fight in my opinion. After that its getting better and better and the final boss fight was a highlight reminding me of the final boss in Sekiro. Really if you like fighting bosses and paying attention to the boss pattern, you will like this. If you liked Fury, you will love this.
2D塞尔达视角,泰坦之魂的精神续作,在泰坦之魂玩法上加入RPG养成元素,以前泰坦之魂玩家和BOSS都是一条命,本作加入了更多的容座率和资源回复。如果你玩过泰坦之魂可以以输出为前提前期技能全加上攻击力,以类魂玩法来体验极致的资源回复,达到跟boss以命换命的程度,当然RPG元素玩法本就是多样性的。