
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Most likely between $874.8K and $2.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $9.65 on Steam · Ukraine (−40%). Compare 15 prices in 15 markets →
Reviews
Themes across 1726 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Disfruto cada aspecto de este juego, es hermoso y muy toxico... toooodo me recuerda a ella =(
my type of game. insanely difficult but so rewarding. 10/10 and only 4 bosses into the game.
somehow won me over, it's well made.
Ignore all the Plaguebearer hate, the boss is as (if not more) awesome as the other bosses.
I've had my eyes on this game ever since I played the demo 2 years ago. The artstyle was quite cute and, combined with the gameplay, made me wishlist it. Rubinite is a short and fun boss rush with straightforward combat and a decent story. The game does allow for different kinds of builds, but the core of the combat mechanics remain the same. On a side note, throughout some fights, I sometimes felt like the enemies' attacks had weird hitboxes or that my character was hit by some attack which really FELT like it didn't hit. This, combined with the true difficulty makes it so much frustrating than it should. I also think locking the whole story behind true difficulty kinda sucks, especially if you factor in what I previously mentionned above. However, i'm just a casual player to these types of games, so this could be a non-issue for people that want a true challenge. Overall, I'd say this game deserves a solid 8 / 10. It's got some flaws but the overall gameplay loop and simplicity does warrant this score. Oh, also, this game runs on a potato, so yeah... that's one less problem. I will probably try to complete the true difficulty later on.
My friend approached me with Rubinite saying it was his 2026 Game of the Year - upon finishing, I can't say I disagree in the least. The combat with the focus mode and talisman options for customisation made the encounters feel fluid, fair and fun (with the exception of the worm). The art style, music and characters were all very charming, and contributed to the game's overall vibe to ensure it was not too gritty and gory. While the story was on the simple side, I feel that it had a lot of heart in it that I wasn't initially expecting. The 'True Difficulty' also made things a lot more fun, and I enjoyed how that tied in with the game's story. Overall, though relatively short, the game is fantastic and well worth the money. I was surprised by the amount of polish in the game, and am very excited to see the next studio's game release.
この手のゲームは初めてで、最初の敵を倒すのに1時間以上かかった時はどうしようかと思いました 繰り返しやるうちにしっかり上達していくのを感じられてとても楽しかったです オススメです
超好玩,Boss動作設計非常好非常直覺,戰鬥部分沒什麼好挑剔的,非常爽快。 音樂、美術、情緒渲染都非常好。 硬要說就是完美迴避的短暫子彈時間會讓人有點抓不好攻擊節奏,跟"血蝶"護符的特效持續時間太長,會導致看不到Boss動作。 但二周目有點過分,塞了很多一周目沒有的內容但是要求打Boss無傷,前面打超順,就二周目尾王卡了快4小時...... 劇情偏普通,基本上要打完兩周目才能完整看完。世界觀很引人入勝,要是再多塞一點筆記補充感覺會更有趣。
Possui ótimas mecânicas de combate. Os chefes são bem coreografados e bem animados, cada um com estratégias legais. Entre as lutas, as cenas de histórias, apesar de simples, são ótimas para manter o jogador preso
I loved this game. The combat and gameplay is extremely tight with a sweet story to fill the fights between bosses