
An online 4 player Battle Royale FPS, where each player has an AI teammate.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't get a game started.
Из 40 минут я 40 минут ждал игроков, а их нет, как и в любой ноунейм только мультиплеерной игре. За это время посмотрел видео по данному проекту и понятно что такое может создать практически любой более менее умный школьник, таких проектов сотни, которые просто используют ассеты, каких-то особых механик я тут не заметил. Даже если есть люди с которыми можно поиграть, я не могу рекомендовать данный проект, есть много куда больше и лучше реализованных шутеров с дефолтными модельками движка.
☀️
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bEST THING iVE EVRR PLAYED IN MY LIVE 10/10
[h1]Before I played Royale Island Showdown, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
My mom made me stop playing cause I was ♥♥♥♥♥♥♥ too hard, and too much, and flooded the house with my sperm
Very funny, me and my friend serotonina had a lot of fun playing together Royale Island Showdown. Grazie, l'Italia intera ti vuole bene.
♥♥♥♥♥
RIS better than any fps games
I would pay $80 if nintendo put this out.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.