
Countless king's bounties will be yours! User your wit, and the prize will be yours in no time!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese
Engagement
Reviews
[b]royal gems[/b] started out brilliantly, for a collection of match-3 levels anyway, then quickly turned into a mobile nightmare, and it's not even available on mobile, as far as I know. it uses [b]chain matching[/b], so pick a gem, connect everything of the same color, then let go. [b]diagonals aren't allowed and right click doesn't cancel the current selection[/b], which is really annoying, but I love that [b]matching tetris shapes creates power-ups[/b]. never seen this before and it was fun at first, but it's really difficult to line things up properly. bombs are created with 2x2 squares, chain bombs with 'Z', lightning with 'I', and an L-shape for chain lightning, but to make one appear, you need to match the same symbol 4 times, then obviously make it part of another chain to trigger it. there are [b]160 levels[/b] in 8 chapters, only one unlocked at a time and you need every level completed and 35 of 60 stars to access the next chapter. [b]levels are mostly turn-based with a few timed ones[/b], so a relaxed/zen game mode would've been most welcome, even in a properly balanced game, which this isn't. each level has various tasks, like creating a certain amount of shapes or power-ups, matching gems of a certain color, or reaching the required score. up to 3 stars and 30 purple gems are awarded per level, based on your performance. as long as you complete every task and don't run out of moves or time, it's 3 stars, achieving only some means a smaller reward, and score only matters if it's one of the goals. remaining moves/seconds create extra power-ups at the end of a level for some bonus fireworks and points, but as I said, points don't matter and there's no way to skip said celebration. in fact, [b]when I tried to click through it a few times, it crashed the game[/b] and I had to re-do the level, so don't do that. purple gems are used to [b]upgrade power-ups and other helpers[/b]. there are 7 of them, each has 5 levels to unlock for 30, 120, 180, 270 and 420 gems respectively. the clock increases the turn/time limit, lightning and chain lightning increase the number of crystals destroyed, the bomb and chain bomb do the same. upgrading the [b]slot machine[/b] lets you activate it with fewer gems and the lucky clover adds a multiplier to completed tasks when it shows up in the slot machine. the problem is, [b]160 levels provide 4800 gems, which is way less than what you'd need to max everything out[/b], yet you're encouraged to spend them in batches of 5 on the slot machine to unlock a 5th slot. the machine, once charged by matching enough of every gem, will hand out 4 (or 5) random bonuses (extra turns/time, more points, or the clover mentioned above to boost task completion a bit), but [b]the rewards barely do anything[/b]. at some point my clover was level 2 (increases completed tasks by 1.25), got 3 clovers from the slot machine, all went to one task, yet 13/60 stayed at 13/60. surely that's not right. the 35/60 star requirement doesn't seem too bad at first, 1 star is easy enough, most levels for 2 stars, don't even need any 3-star ones (and we've established you won't have enough gems to upgrade everything anyway), but [b]tasks are beyond ridiculous and go way over the move limit[/b]. sure, necessary power-ups often use the shape you have to create a bunch of anyway, plus there are upgraded power-ups and the oh-so-useless slot machine can be charged multiple times, and of course you can luck into chains with multiple shapes and a bunch of required gem colors, but that's a lot of ifs and maybes. in fact, when I gave up in chapter 5, I edited my save, unlocked all the levels (nothing new after chapter 1, in case you were wondering) and [b]gave myself enough gems to max out every power-up, which is not possible by playing normally, and it still didn't make much difference[/b]. I don't consider myself a good match-3 player (or a good player, period) and I can accept a game being challenging because creating the desired tetris shapes is really hard, but there's no way anybody will 3-star every level within a reasonable amount of tries. [b]graphics are really nice, the music is fantastic[/b], the best I've heard since [b]bejeweled[/b], and there are separate volume settings and windowed mode with a fixed size, though the slot machine doesn't shut up even when effects are turned off. and it doesn't help that [b]sometimes text descriptions don't match the actual tasks[/b], it's not possible to match more while another matching animation is in progress, and [b]it can crash mid-level as well[/b]. I have to say, the soundtrack alone was worth the 39 cents I paid (you should only buy any games by 8floor at 90% off), but as a game [b]it's not recommended at all[/b], and they're definitely not gonna rebalance goals or add a relaxed mode, which would easily make it one of the best match-3 games on the market instead of one of the worst.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
Un match 3 (si l'on peut dire) original qui propose une variante intéressante puisqu'il n'est pas question de déplacer des gemmes pour former des combos mais de reproduire des formes à coup de combinaisons de 3 gemmes identiques ou plus. (des lignes, des carrés, des zigzag). Une fois que vous en avez reproduit une 4 fois, des éclairs, bombes, se déchaînent vous faisant marquer des points et réaménageant le niveau. Une jauge de chaque couleur va se remplir pour lancer une roulette vous faisant bénéficier de temps ou des coups supplémentaires, des bonus ou davantage de points etc.. Chaque niveau demande d'accomplir différents objectifs pour obtenir 3 étoiles ; chaque étoile vous récompensant d'or afin d'améliorer vos explosions, éclairs ou encore la roulette elle même. Un paquet de niveaux, une difficulté existante. Je ne suis pas allée au bout du farming 3*** car un peu redondant à force d'à force mais il n'empêche que je recommande pour un usage casual. Have Fun !
8floor firmasını candy crash apk sürümü
特にここが凄いという点も無くスマホでこのゲームの上位互換のような物が いくらでも見つかるだろうというのに思わず手にとってしまった良作。 セール時に始めてこのゲームを見たときは 「こんなの3マッチパズルににファンタジー要素(?)をつけただけじゃない」 「こんなのあそびたくないよだ!」 などと某子供向け工作番組に出てくるマスコットのような事を思っていたが レビューを見た途端何を思ったのか 購入しプレイしていた。ルールはレビューの最上部に上がっていると思うので割愛し 内容はというと小学生の頃遊んだY○OOのブラウザゲームを思い出させるもので 単純明快でノスタルジックな気持ちにさせてくれて 気がつけば十数ステージ遊んでしまうような内容でした。 幼少期にこの手のパズルゲームをプレイした事のある人には [u]セール時なら[/u]おすすめしたい一作です。
4色の宝石を繋げて消していくボードゲーム。 単純ですが、頭を使う場面が多く、ついついやり込んでしまうゲームでおススメです。 やや機械的ですが、日本語訳されています・・・といっても、操作説明くらいです。 ステージセレクト画面の背景で、ストーリー的なものを物語っていますが、特に説明もありません。 ゲームのやり方は、ムービーを見ていただくのが一番なので、それ以外のレビューを。 【ゲームのステージ】 全8ステージで、1ステージ当たり20面あり、1面あたりクリア度が3段階となっています。 同じステージ内であれば、どの面でも挑戦可能ですが、次のステージに進むには7~8割ほどのクリア度が必要です。 面の進行は、時間制限もしくは宝石を消す回数が定められています。 【宝石の消し方】 隣り合う同じ色の宝石を3つ以上を結ぶと消すことが出来ます。 特定の形(テトリス的な四角・L形・Z形・I型の4種)で消すことで、それぞれの形に応じたボム生成のポイントが貯まっていきます。 ボム生成のポイントが貯まりきった段階で、消した宝石の末尾にボムが生成され、そのボムを含む形で消すとボムが爆発します。 【面のクリア度】 面によって、クリアとなる条件があり、それを達成するとクリア度(星マーク)が満たされ、ショップで使用するクリスタルが貰えます。 【ショップ】 集めたクリスタルを使って、ボムの威力を高めたり、時間制限・宝石を消す回数を増やしたりできますが、買い直しは出来ません。 ゲームを進めるうえで、この要素の選択が重要です。個人的には、スロット系を強化するのがおススメです。 【スロット】 ゲーム序盤から導入される要素で、結果次第で面のクリアに大きくかかわってきます。 4色の宝石をそれぞれ一定数消すと、スロットが回り、クリア条件を緩和したり、時間制限・回数制限を増やしてくれたりします。 ※特にステージ後半は、宝石の配置とスロットルの結果に頼るような高難易度です。
This is a really fun game which reminds me very much of Tetris / Candy Crush. I love these kinds of games where you really need to think and act fast and I loved the challenge. If you want to see the initial gameplay I made a short video which you will find in the community hub. It might help you decide if you'd like to buy it. I feel it was well worth the AU$4.50 I paid as it's currently on special and can see some long sessions coming up :)
Royal Gems is more shovelware from 8floor, known asset flippers who keep copy + pasting the same mobile games with reskins onto Steam as cash grabs, this isn't really any different. It's a mobile app tier "Match-3", completely bland, generic and uninspired. Put your fingertip on your iPhone and swipe around a bunch of gems, link 3 or more together to remove them and cause more gems to fall down and replace them. Ho hum. Let's remember this is on Steam as a [b]paid product[/b] when there's like a thousand or more of these on mobile app stores for free. This is a cash grab. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features simple, cartoony 2D graphics, of the type you normally expect to see in low effort mobile apps. 3D graphics programming does require a degree of skill and competence and unfortunately not all developers have the budget or talent to deliver this, despite 3D graphics cards hitting the mainstream in the 1990's. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Royal Gems might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 8 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Royal Gems has the cash grab price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
[i]62 - 100 GAMES BUNDLE[/i] https://store.steampowered.com/bundle/22325/100_GAMES_BUNDLE/ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Gema é meu ovo! 🍳
Jedna złotówka i siedemdziesiąt dziewięć groszy za grę w której obraca się prawdziwe diamenty! Rewelacja. Jakbym miała drugi raz kupić tobym chyba nie kupiła, bo nudne.
Excellent Gem Game. Better than Bejeweled. They sparkle, they shine, they got nice colors and sounds. It is round based and you are rewarded for not using up all turns. I think this is the most "intelligent" play style of any gem game I ever seen. Worth the price!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Slime Rancher 2 | $45.9M | 49.2K | 95% | $29.99 |
| Castle Crashers® | $41.4M | 139.6K | 96% | $14.99 |
Related
| The Grand Canyon VR Experience | $6.5K | 72 | 68% | $2.99 |
| Quest room: Hanon | $6.5K | 144 | 65% | $2.99 |
| Story Of the Survivor | $6.5K | 64 | 61% | $2.99 |
| SEEP Universe | $6.5K | 96 | 75% | $2.99 |
| Mushroom Picker Simulator | $6.5K | 54 | 41% | $1.99 |
| ORCS | $6.5K | 416 | 82% | $0.69 |