
Fulfill your childhood dream and become an infamous intergalactic rug-trader
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Game isnt even finished, very shallow, and still monetized with microtransactions for the 20 minutes of gameplay it offers.
⠀
Nearing the final achievement, I got to terms with the problems with this game. Poorly or just not explained mechanics. Bonuses that don't seem to actually work or add up. Borderline useless systems. i.e. Rug Modifiers, Rug Therapy, and The Galaxy Shop. then you have Plutonium, which you'll sit forever waiting for it to generate so you can make "Glipbops" in order to increase Rift points, so that you can SLOWLY buy from the RIFT shop the actually substantial upgrades. don't waste your time like I did on this game. When buying the normal rug upgrades, you need to reach their ORIGINAL price in order to unlock their buy option, despite having about 40x the amount by the time you get to them. having instances where you need 230AG total to buy a 8.30AG upgrade. You wouldn't even know unless you held down on the upgrades to know their price, you'd think upgrades were just that slow naturally, but the game's just locking you out until an unknown parameter is hit instead of letting you progress like you actually would be.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Broken. Slow. Stuck. Do not bother.
it is broken even deleting the game save to reset did not work it is stuck in endless loading screen
3/10
Uzun bekleyiş nihayet sona erdi! Birbirimize karşı dürüst olalım, kendi kilim mağazanızı açmayı düşündünüz mü? Veya galaksiler arası halı pazarını tekeline almak mı? Yoksa Roy olarak adlandırılmak mı? Bu sorulardan herhangi birine cevabınız varsa Roy’s Rugs tam size göre! Çocukluk hayalinizi gerçekleştirin ve ünlü bir galaksiler arası halı tüccarı olun.
This is quite a charming little game. The artwork is colorful and fun, and the tutorial character is delightfully wacky. It's a bit unconventional for an idle game because there is no well-defined stopping point where you should just let the game run in the background for a while. There is ALWAYS something else you can do to advance your stats. As a game, I'm sure that's a good thing, but as an idle game, that kind of defeats the point of playing it. I see some reviews remarking on 'very little content'. I don't mean to dispute those user's opinions, but I've discovered much greater than only a couple hours of content. It's AT LEAST a couple hours of play time just to make your first glipbop, and you need lots of glipbops. The mission of the game, to sell all the rugs, is pretty short (and concievably may get longer in future development), but something that should be understood about these sorts of games in general is that their content is ordinarily designed to be repeated endlessly with incremental progress toward improved stats or features. That said, I believe the amount of content is approximately on par with a typical idle game. Congratulations to the creator of this, good work. And there is still enormous room for improvement, so keep at it!
Nice, simple clicker/idle game.
Whatever you do dont click the tea cup 1000 times
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.