No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
You have never played a game like this before! Demolish different buildings!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 172.2Kratings | 90% | — | not modelled |
| Free | 30.8Kratings | 65% |
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ads and cash grab So audio ads in the first minute of the game really put me off. A ad banner that bogs down the game AND forced ads? I couldn’t even get to level two with how many ads there are, this is one way developers force players to get money by forcing ads so much that the little 4 buck ad remover looks very promising but then the ads aren’t even gonna be gone you still got audio ads (yes I’ve delt with that in the past head my warning) lol I’d say don’t download this game. Side note the gameplay is also screwy asf, if I could give this 0 stars I would.
Adds There’s just to much adds
Adds You guys do not let play in peace
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| — |
| $64.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
To much ads and it forced me to write a review Bad
Kekeler Gkrmnd
Mis information In the add it says no adds but when I opened it and did a level I pressed continue I got an add and the funny thing is I got so many adds that the add I got had an add for mickydees
to many ads great fun game, but theres a ton of ads and every time i finish demolishing and collecting my money and others theres an ad!! pls take away the ads or just reduce how many?🥺
there’s almost a game in between the ads So far it’s only been loading screens and ads and loading screens and ads, including TWO popups on the screen during ‘gameplay’ itself. Gameplay is jank to make matters worse.
Ads There are so many ads
Love it 5/5 me and my girlfriend love it
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $484.1M | 377K | 90% | $49.99 | |
| $436M | 401K | 87% | $44.99 | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $357.6M | 297.8K | 88% | $49.99 | |
| $357.4M | 469.7K | 78% | $49.99 | |
| $247M | 682.9K | 96% | $19.99 |