
Roost is a First Person Exploration Game where you attempt to unravel the mystery of your new apartment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Roost, yeni dairenizin gizemini çözmeye çalıştığınız Birinci Şahıs Keşif Oyunudur. Gerçekten tuhaf bir oyun.
Someone else said it first, but best: this is an endless loop of repetitive nonsense. I love hunting for achievements, but this isn't worth it for me. I feel cheated, and it was free.
I've spent most of my time with this game feeling simultaneously very confused and intrigued enough to keep coming back for more. If an experience like that isn't offputting to you, I recommend you spend some time with Roost. It's bizarre and creepy and rewarding, as long as you're willing to be persistent.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 34 reviews with recorded playtime.
Delikatnie mówiąc totalnie niedopracowany gniot bez fabuły i z nieprawdopodobną ilością błędów. Masa różnorodnych, tandetnych i zabugowanych lokacji, w których brak jakiejkolwiek logiki, po prostu idziemy do przodu, coś się dzieje i uruchamia się następna sceneria... Do tego dochodzą bardzo częste problemy z blokowaniem się postaci, kłopoty z ładowaniem się lokacji (postać pojawia się w powietrzu i leci długo w dół), problemy z zapisami (gra zapisuje wszystko jak chce, nawet opcja usunięcia zapisu nie robi żadnej zmiany, wszystko jest po staremu, tylko z dodatkowymi błędami, monety które zebraliśmy, dalej są zebrane, nie można przywrócić stanu sprzed uruchomienia gry...). Radzę zastanowić się nad zagraniem w to coś, naprawdę nie warto, gra po pewnym czasie się zapętla i uruchamia te same lokacje, nie można nic zrobić i jedynym sensem jest odinstalowanie gry...
Прикольная штука, жаль что входы в уровни всегда рандомные, невозможно пройти как ты хочешь. | Бұл керемет нәрсе, деңгейлерге кіру әрқашан кездейсоқ болатыны өкінішті, олардан өз қалауыңыз бойынша өту мүмкін емес.
我以為昨晚的藥效退了,但玩完後還是覺得有點感覺。
"good game" - don't play it
довольно странная игра, практически без смысла
"Roost" is a rather garbage attempt to make a first person horror "art" experience, don't worry, it's not an asset flip, no asset creator would ever publish assets this bad. You move into a new apartment and it's spooky... yes, that's the whole plot, and the game seems to be the result of having Paranormal Activity stuck in the VCR on a loop. What do you do in the game? Wander around a crap environment in first person perspective, look at stuff... uninstalling the game was the best part. The "game" here is of a pretty low technical standard. The implementation is basic minimum effort stuff, more like a weekend project rather than a serious, professionally made product... and it's bad even compared to most amateur made games. An experimental piece... and the experiment is "Can I spend $100 on Steam Direct and then call myself a game dev?" While that $100 spend on Steam Direct probably made the developers feel good about themselves, we have to ask why this kind of thing is good for gamers. It isn't. The graphics here are particularly awful, low poly, low resolution garbage that makes PS1 games look like GTA:V, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? Not on a bet. This might be "free", but I still feel like I got ripped off.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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