No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $51.8K — a different platform, not this one.
Following the launch of Race for the Galaxy, Temple Gates Games in association with Rio Grande Games brings the Roll for the Galaxy boardgame to digital life! Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages their workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the the feel of the original game. Designed by Wei-Hwa Huang and Tom Lehmann, this dice version of Race for the Galaxy takes players on a new journey through the Galaxy. Keldon Jones, the developer behind the Race for the Galaxy AI, is at it again with Roll for the Galaxy. This game will feature a new neural network AI that will challenge even the most advanced players. Features - 2 - 5 player with network multiplayer - Asynchronous and real-time multiplayer modes - Advanced neural network AI by Keldon Jones - Nine starting factions, nine starting worlds - Sixty developments and settlements[/list]
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Following the launch of Race for the Galaxy, Temple Gates Games in association with Rio Grande Games brings the Roll for the Galaxy boardgame to digital life! Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages their workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the the feel of the original game. Designed by Wei-Hwa Huang and Tom Lehmann, this dice version of Race for the Galaxy takes players on a new journey through the Galaxy. Keldon Jones, the developer behind the Race for the Galaxy AI, is at it again with Roll for the Galaxy. This game will feature a new neural network AI that will challenge even the most advanced players. Features - 2 - 5 player with network multiplayer - Asynchronous and real-time multiplayer modes - Advanced neural network AI by Keldon Jones - Nine starting factions, nine starting worlds - Sixty developments and settlements[/list]
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $9.99 | 504ratings | 98% | — | not modelled |
| $9.99 | 380ratings | 94% | — | $75.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | $2.99 | |
| — | 2 | 100% | $9.99 | |
| — | 0 | 0% | $4.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $2.99 | |
| — | 0 | 0% | $0.99 |