
RogueDiceR is a Roguelite Dice-builder. Buy randomly generated dice and modify their values. Attach stickers to grant special effects or strengthen your dice deck with powerful artifacts. Fight your way through randomly generated dungeons filled with monsters, events and bosses.
Modeled estimate, not a reported figure. How we estimate →
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About
RogueDiceR is a Roguelite Dice-builder.
Your deck fits only 6 dice—but combos aplenty.
Buy randomly generated dice from the shop.
Upgrade dice values through modifications, attach stickers (up to two!) for special effects, or get artifacts to enhance your entire dice deck.
Explore randomly generated dungeons, Fight mobs and bosses who (may) become friends to aid your adventure.
Bunny girls, Milkshake Slimes, Ninjas, and Magical Girls will attack you.
Characters with different personality, behaviors, and even art styles will attack or chat with you.
Strategic battle using various playable characters, each with unique artifact effects.
Explore dungeons and build decks with your favorite playable character.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
one of my favorite deckbuilding game so far, the mechanics are good imo please please please add an infinite floor mode/option after clearing 3 floors
듀...
Si tratta di un roguelite con sistema di combattimento, passatemi il termine, simpatico (non sto qui a descriverlo perché si trova nella descrizione del gioco) basato sul roll di dadi ai quali è possibile conferire potenziamenti e buff/debuff. Il gioco se preso alla leggera diventa decisamente tosto man mano che si progredisce nella run e richiede, a seconda della waifu scelta, l'impiego di strategie diverse. Sulle waifu beh, che dire? De gustibus non disputandum est quindi non mi dilungherei più di tanto. Una delle cose che più ho apprezzato di questo titolo è il comparto musicale. Le OST vanno dal cozy nelle fasi fuori dal combattimento al catchy delle fasi di combattimento ed è evidente come abbiano prestato particolarmente cura nelle soundtrack (che per me sono importanti ma capisco che per altri non sia lo stesso). Si tratta di un titolo learning by doing. Nelle primissime run schiattavo presto ma una volta capite bene le sinergie tra gli oggetti e le waifu son riuscito ad avanzare agevolmente. Credo sia normale nei roguelite. La fase di preparazione/pianificazione della run è molto semplice e senza fronzoli. Fondamentalmente puoi spendere la valuta accumulata nella run precedente per acquistare consumabili, oggetti e dadi da impiegare nella run successiva. Esiste anche un sistema di potenziamento globale e delle singole waifu che aumenta la QoL delle run. Venendo al vil denaro, trattandosi di un early access, secondo me il prezzo pieno è un po' tanto per l'esperienza di gioco che al momento offre il titolo. Infatti l'ho acquistato in saldo ma detto questo sono decisamente soddisfatto dell'esperienza in generale. Trovo il titolo molto rilassante ma è solo una constatazione personale.
어디선가 많이본 그림체 와 어디선가 많이본 캐릭터들. 근데 야겜은 아님. 겜자체는 다이스 굴려서 주사위값 만큼 공격하거나 수비하는 단순한 방식 반대로 말하면 너무 운빨이 심한게임. 1층 1층 올라갈때마다 파워인플레가 극심할정도로 올라서 반복플레이를 심하게 강요함. 그래가지고 성장하는 재미도 느끼기어렵고 불합리성이 강함. 캐릭터 개쩌는 쭈쭈들 봐서 추천은 줌. 정출할땐 야겜이 되서 돌아오길 기대해봄...
Came for the "lore", kept playing cause the gameplay loop is addicting. it's in early access and i am only looking forward to any more content being added. If you enjoy the progress of watching yourself do a 0 to hero, having these "aww man how will i ever be able to roll numbers to block attacks like that" to "i killed this 333hp enemy in 3 turns". fun game.
Me encanta, si bien existen algunos elementos para volver la dificultad en un chiste, me gusto la flexibilidad y viabilidad que hay a la hora de buildear tu deck de dados, teniendo disponible varias combinaciones de donde escoger. Cada personaje beneficia un estilo de juego asi que se vuelve divertido experimentar. Me agradan los cambios a varios enemigos que podían llegar a ser demasiado peligrosos si no tenias un buen comienzo y los nuevos gimmicks de algunos mini jefes y jefes llegan a hacer un poco mas intimidante su combate. El arte no decepciona, principalmente por reconocer a algunos diseños. [spoiler](Te quiero mucho Enarane)[/spoiler] La musica tambien es un apartado positivo, tiene buen ritmo. Existen 6 personajes jugables, cada uno con su propio arbol de mejoras y 3 dungeons. Con algunos establecimientos dedicados al farmeo de materiales y objetos para impulsar las próximas runs. Creo que este acceso anticipado ofrece suficiente y me gustaría ver mas (ojala que la fantasma del inodoro llegue a ser jugable 🙏).
Tudo que você imaginar tem gambling envolvido, confia, a gameplay acaba sendo bastante viciante por conta disso, nem sempre você pode visualizar suas chances pois você pode apenas perder tudo do nada e pronto, acabou. Mas claro, quando você aprende como tudo funciona, ai sim tu começa a por a cabeça pra funcionar. A arte do jogo também é muito boa, eles trouxeram vários artistas diferentes e eu acho isso bem interessante. Sim, jogo é ecchi sim, mas sinceramente, foda-se tlg eu quero mermo é o gambling e ver a minha diva Goat-chan, deus lhe abençoe Enarane!!!!
전투 중 PC가 꺼지는 문제가 발생 -> 저장 파일 깨져버림... 자동 저장 슬롯이 없으니 플레이 중 문제가 발생해서 저장 파일이 깨져 버리면 답이 없네요. 약 19시간 저장 파일이 그대로 증발해버림 업데이트가 언제 있을지 모르지만, 업데이트 되면 밑바닥부터 다시 해야 겠네요... PC 상태 불안정한 분(자주 꺼지거나 하는 사람)은 절대 비추
TLDR: Finally, another rogue-LITE deckbuilder (that isn't lying about that) [b]decent but... indecent.[/b] Manages to be ok, despite annoying me. Glaring flaw staring you in the face while you play: You may have watched the preview clips and thought the character designs might be little bit cringe... Well [b]it's a lot worse than those imply.[/b] 90% of the characters have 3x endowment multiplier and are either chubby gamer girl OF fantasy, vegas strip club 304's, or as close to nude as you can get while still technically being clothed. And suspiciously white long skinny 'tad poles.' Not sure if that was supposed to be a joke, but it fails to land if it was. The other 10% are fine. Currently no setting/option to use alternate artwork that would make them less cringe (most of the models would take less than 5min to photoshop to something less trashy, so I see no reason they couldn't easily add this and gain more players). Gameplay is decent but [b]a little simplistic and a bit high on the random factor.[/b] Starting out a run, the dice are plain (with a variety of face values). The game is about upgrading their values, adding stickers that give the die abilities, and getting relics with significant effects. But it all does so in a very simplistic way: roll your dice one by one, use any available rerolls to try for higher numbers, then place them for attack or defense. Most fights don't offer more than that, though causing enemy abilities can be used strategically (or accidentally neglected/miscounted to your detriment) This isn't the clever play of Monster Train nor Across the Obelisk, it's a step down. But then, I've played those games a bunch and am looking for variety, so there it is. It does allow some power builds most runs... but you can also get skunked and wasted by a bad encounter. I'd say the rng is a bit higher than I generally prefer, but it does help make runs feel less samie. Vs something like Astrea or most other well rated dice games, the dice are much more plain, lacking the diversity and builds of abilities per face. Rogue-LITE: [b]Meta progress is actually there[/b] (unlike a bunch of the chinese clones of popular games that keep throwing false tags on all their games like it's youtube clickbait). Progress is a little slow, but chunks are a bit more meaningful (+1roll is a big gain). Characters have their own short level up chain to spend blue "s" coins to level up, including enhancing their unique ability. Then there is a general apply-to-all level up chain. Other unlocks include stores that use your leftover red coins (currency that will disappear if you start a new run) to boost the next run or meta progress: convert back and forth with blue coins (that aren't lost) buy dice from your last run into the new run buy relics (random selection store) Consumable items (and I don't know what else) There is a missions system for a minor boost to blue coins gain. But it's really just accept all, don't both looking at the text, because you'll likely complete all just by doing a run and certainly wouldn't risk a run for the tiny reward. It's definitely in early access, (placeholder options, characters, etc) but they seem to be going for a polish the parts before adding approach, so the game doesn't play like a garbled mess. No glitches so far, except 1 sticker not applying it's effect after an update (but was working the day before). All in all, it's alright and feels different, if you are prepared for how gratingly cringy it is.
完成度不夠高 比起追加腳色 應該先改善遊戲性
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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