
Rogue Slime: An engaging isometric 2D roguelike adventure where you maneuver a slime character through dynamic dungeons, utilizing slime ball attacks and a variety of power-ups to overcome diverse enemies and evolving challenges.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Norwegian, Portuguese - Portugal, Turkish, Ukrainian*languages with full audio support
Reviews
Charming one-man indie project! Lots of laughs! A few things to polish, like some text-overlap in the menus for certain languages etc, but hey! And the fact that this is a charity-project makes it even better! Way to go! Oh, and the soundtrack deserves a mention, some pretty cool tunes!
For an entirely 1-man project this game is brilliant! The main character being an adventurous little slime fighting his way through the dungeon is so so adorable. Gameplay and mechanics are easy to understand, tutorial gives you what you need to know and then lets you loose. The one developer being the Dungeon Master VA is a great touch to it. Few bugs here and there but developer is responsive to each bug report. I cant wait to see what they have in store for the future of this delightful little Slime
i know the dev. good guy, it has been very fun to watch this game evolve and see all of the progress that was made. itsa cute and simple roguelike that can be both easy and hard. the music is fun and if you do experience a problem, Llama will work on it and fix it. lots of good communication between dev and player imo. isa nice buy and since the game does not take long to like or dislike, i advice to try and rather refund the game is you dislike it.
This game is surely a passion project and you can feel it. Its well crafted especially for a 1 man project, the upgrades are plenty the difficulty catches you off guard in a way that makes you look past the cutesy visage and makes you really fight for the next levels and makes you come back for more. The creator is also quite active on the updates and i gotta say im very excited to see whats in store for the future of this indie gem
"Rogue Slime" offers an unexpectedly delightful roguelike experience, blending elements reminiscent of classics like "The Binding of Isaac" and "Risk of Rain" into its unique gameplay. As an aspiring game developer, I'm inspired by the significant solo effort behind this game, hinting at exciting developments ahead. Visually, stands out with its unique and engaging aesthetics, unlike anything I've encountered before. However, what truly distinguishes is its philanthropic heart. Knowing that half of the game's revenue supports those affected by the Ukraine war adds profound value to the purchase. It's a rare find—a game that not only entertains but also contributes to a noble cause. In summary, transcends being just a game; it's a passion project with promising potential. I eagerly anticipate its future updates and highly recommend it to those looking to experience its unique charm and contribute to a meaningful cause.
[h1] Rogue Slime [/h1] [h3] Joguinho divertido e sempre atualizando, o criador e gente boa e escutara suas críticas ou reclamações, sobre o jogo é tipo Binding of Isaac só que de slime, entre na dungeon e domine ela, deixe sua mamãe slime orgulhosa, esta bem diferente da ultima vez que testei, tem um vídeo logo abaixo, talvez eu faça mais vídeos do jogo em breve. [/h3] [url=https://www.youtube.com/watch?v=lvZ1hHJROS0&t=681s] Vídeo [/url]
It is fun
- the game started in Norwegian (should start in English) - UI is so bad that text are barely readable - art is bad because there are hundreds of different assets from art packs which doesn't fit together - no tutorial - bad the binding of isaac clone
einer der besten dungonen spiele die ich geh spielt habe
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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