
Robowars is back on Steam! Fight off troops of droids for freedom and honor in our classical tower defense game. Lead the forces of the Solar Union to protect the peaceful planet of Praymos from the aggressive Trade Confederation.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
N-Game Studios (habt ihr auch den N-Wort Pass?), ich kann sehen was ihr euch bei Robowars gedacht habt. Ein Tower Defense Game, bei dem man schnell Parallelen zu beispielsweise Plants vs Zombies zieht. Vom Umfang her bin ich mir sehr sicher, dass man hier einige Stunden beschäftigt sein wird. Aber das ist leider so wie bei Dragon Ball Z Ultimate Tenkaichi: Vom bloßen Inhalt her absolut top, aber das Gameplay ist Schmutz. Was bringt es mir 500 Level zu haben mit einer Story, die versucht einen zu packen (Betonung liegt auf versucht), aber ich quäle mich durch die Level durch? Ja nix halt. Da gibts nichts, was mir das bringen könnte. Das Spiel ist wahnsinnig träge, billig in der Aufmachung (da verschmerzt 2014 gar nichts) und ja. Die paar Level haben mir gereicht, um mir das zu zeigen. Und ich bin mir sehr sicher, dass ich nichts weiter verpasse, außer, dass eventuell die "Bahnen" auf denen man Einheiten spawnen kann mehr werden oder die Gegner einfach stärker. Ich bin einfach nur enttäuscht.
Em um futuro próximo, a humanidade abriu o caminho para as estrelas – possibilitado pelo uso de droides, capazes de operar no ambiente hostil do espaço profundo. No entanto, tanto as naves espaciais quanto os droides dependem do 'Neonium' para seu poder. No entanto, esta nova fonte de energia só foi encontrada nas luas de Plutão e os depósitos são muito limitados, por isso começou a busca por um novo suprimento. Naves de reconhecimento descobriram que um planeta distante conhecido como Praymos tem ricos depósitos de Neonium. O único problema é que Praymos não é apenas habitada, mas possui uma civilização tecnológica semelhante à da Terra da segunda metade do século XX. O resultado foi uma batalha não apenas pelo controle do recurso, mas de todo o planeta.
Robowars – это Plants vs. Zombies с роботами и лазерами. В начале игры мы выбираем своего протеже и отправляемся на обучение и первые боевые задания. Цель каждой миссии – оборонять базу от нападающих врагов при помощи обширного арсенала различных защитных средств. Здесь вместо подсолнухов у нас генераторы, отрыгивающие сферы энергии, а вместо растений мы высаживаем строим разнообразные турели и выставляем на поле юнитов (последние, в случае своей смерти в бою, не восстанавливаются и их приходится нанимать за деньги, которые выдаются в качестве награды за прохождение миссий или же выпадают из поверженных противников). + Разнообразие построек (башни и ловушки), юнитов и активных скиллов. + Прокачка, открывающая новые башни и умения. + Сюжет. - Заурядный геймплей. - Неприятная графика. - Камера (отсутствует зум). - Отвратительная и однообразная музыка, равно как и звуки (например, смерть солдатни). - Отсутствие ачивок. Резюмируя: и вновь, как мне кажется, это одна из тех игр, которая хорошо бы смотрелась на планшете. Поубивать время в ней можно, но куда приятнее делать это в том же PvZ.
Robowars is an exciting and engaging robot combat game with great graphics, strategic gameplay, and intense battles that keep you hooked.
МУСАР
As much as I have liked PvZ, I just can't recommend this game. Sadly, it was taken off the store, but I guess I can see why. The game isn't really polished, the gameplay is slower than in PvZ and after a few maps, the difficulty just spikes very hard, making you grind lower levels for credits. The towers are mostly a copy of PvZ. The enemies as well. The sound design is just... ok The graphics while they are supposed to be "realistic" just look old and plain bad. Half of the UI is just clunky or straight doesn't work. I really went into the game, trying to like it... But unless someone pays you to try this, I wouldn't recommend it. The maybe good news is that the devs are working on a sequel to this, and have a chance to redeem themselves with it. I'm wishing them the best with the journey from now on, but this game was clearly not it
Like most other reviews say, it's pretty clear the devs took Plants vs Zombies as a major inspiration for Robowars. So much that it feels more like a buggy reskin of the game instead of its own. The lanes, the resource gathering, multiple types of enemies, even the units are all copied from there, but with hardly the same amount of polish that PopCap used on their title. And to boot, while PopCap is still an active dev, at the time of this writing the dev for Robowars hasn't signed onto Steam in a year. An entire YEAR. I tried making a profile, made a male one. Wanted to see the female, a text box in Russian pops up. Try entering a name, nothing happens. Game is essentially locked up, had to restart. Upon entering again, we're given cheap dialogue with grammar errors abound, followed by gameplay that barely explains its quirks and mechanics. There's no details, no stats. No way to tell other than looking at life bars how much damage a turret does. Or how much we heal for. There's no explanation for how to activate some things, like the tower that supposedly powers up your turrets. Or how long it works. Or if it's even passive. Same with the PvZ Garlic clone; no telling HOW to activate it, so enemy soldiers took it down and kept going. The windowed / full-screen button is in the level hud right above the Repair / Dismiss / etc functions, not in the actual menus. The pause button is over there, no ESC key here. There's no reason given for why some units cost money, while others are from the resources you collect. Or if you get them back at the end of the level. Which, if they're destroyed, creates a limited economy that threatens you to conserve them, or just not use them otherwise. That's a problem in itself, though, since you're barely given enough time to start a defense layout (unlike PvZ where the ramp up was well done) before enemies swarm you. So you HAVE to use your limited use units, from your extremely small (5 cards up to the 9th or 10th stage before I quit) selected hand to take down waves that don't stop. Eventually you can get up a defense, but at that point the game becomes a Repair spam city as your turrets and units do mystery damage to enemy units whose own details are scant at best. And all of this is wrapped up in a sci-fi military tone too blasé to care about. Do yourselves a favor, Comrades. Skip Robowars, go get PvZ if you haven't already, and play a good tower defense game.
https://youtu.be/PyfSA1Sbfl4 Issues with scripting will prevent players from progressing out of the tutorial in this lane based tower defense game.
халтурная пародия на Plants vs. Zombies
Graphics are low, and gameplay is too boring and simple.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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