
Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while preparing for the invasion. Just don’t get caught.
Modeled estimate, not a reported figure. How we estimate →
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About
Aliens have landed on Earth… to run a gas station. Play solo or up to 4 players and do human tasks to blend in. People depend on you, it’s your job to make sure that the shelves have the correct items, refuel customers passing by, and provide food for travelers. But most importantly, you must conduct your research.
Your mission is simple. Gather all data you can from humans without their knowledge. Scan, steal, and test various methods on customers while they stop by the gas station. Be careful not to raise the “suspicion meter” too high, as that will trigger the visit of government officials.
During the day, take care of the gas station as an ordinary employee. Restock the shelves, order wares for the shop, refuel passersby, and exchange goods for cash. At night you will be able to gather your thoughts, and plan for the next day.
Balance between two missions, upgrading the gas station to attract more customers and upgrading your alien tech to process data and gather information more efficiently. To blend in, draw a very normal human expression on your state-of-the-art disguise.
During closing hours, you can also upgrade the station, inside and outside to make sure everything is going according to plan.
Chaotic solo or co-op fun: Gather friends or play alone to manage the gas station while pursuing your alien mission.
Dual Upgrade Path: Manage upgrades for your gas station and for your alien technology at the same time
Satisfying Simulation: Clean, cook, and stock your workplace with all necessary supplies and items to make sure every customer leaves satisfied.
Alien Deception: Make sure to stay disguised and don’t get caught by human government officials. If you are too suspicious, they will turn you into goo.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Turkish, Russian +3 more
Engagement
Hours played at review time, across 109 reviews with recorded playtime.
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kyllä tässä aika kivasti kuluu mutta tosi lyhyt peli.
nice
ta gra to jest gra w ktorej sie gra
Симулятор раба пятерочки или красное и белое где уже в первый день обсираешься от того что тебя может машина сбить 10 сбитых инопланетян из 10
it good
I just got this game 2 days ago and i have already played for 20 hours and I put my friends on, its so fun to play and I really like how there is so much to upgrade and do and how it gets harder to play each day with agents showing up all the time. I am so hyped for the actually release and think that this game will go really far.
recomendo para passar o tempo mas em alguns dispositivos não da para jogar junto
Roadside Research is one of those games where the actual objective quickly becomes optional. Yes, we were supposed to be undercover aliens running a gas station, restocking shelves, serving customers, and quietly preparing for an invasion. Instead, we spent a large amount of time shooting each other and turning the station into our own version of hide-and-seek. The alien concept is hilarious, the gas station management is genuinely satisfying, and the co-op chaos makes everything ten times better. Even when we weren’t playing the game properly, we were still having an incredible time making our own fun. Very funny, very chaotic, and best played with friends who cannot be trusted.
GOOOPEEEEEEEE
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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