
Experience the everyday duties of a roadside assistance team in this realistic mix of simulation and management game. Direct your rescue team from your roadside assistance center. Unlock new regions and try to attract as many new customers as possible through successful and efficient operations.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, I got it from a bundle and I 100%d the whole game. So, take that as you may. The game devolves into 2 parts: Finding/fixing issues with a client's car and a map-view strategic dispatching game that also has upgrades. It's hard to really talk about the game, so I'll say this much: It's pretty easy to 100%, it runs well and it's pretty simple, so you don't have to focus on it too much. Should you buy it for the full price? Nah. In a bundle? Yeah. Overall 5/10 (All games start off from a 5/10 and rise and lower based on pros/cons)
I think this game is awsome is similar to Euro Truck Simulator 2 the only thing that i would like is an update to actually drive to the vehicle that is in troble overall i love this game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Turkish, Dutch, Polish, Russian
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do not buy, the game looks on the screen shots to be a totaly different game. It looks to me like a case of false advertising, if steam were a UK company i would be going to Trading Standards, however as things are i hope i can get a refund for the game.
Most of the time is spent playing a mini game where you select a truck and click on an icon on a map of someone who is broken down. The bit that would be vaguely interesting takes up a tiny bit of the time and it's really easily solvable. Massive let down of a game. https://www.youtube.com/watch?v=G3T-v2zAwYk
Meh ... I was expecting something like Firefighter or Police Focres 2, but it's completely different, i don't konw how to diefine this ... It's not a bad game, but not even good ...
It's an ok game. Very technical though.
dobra gra jak na symulatora
A lot of the negative reviews for this game make legitimate points, they aren't wrong, and I don't disagree with the objective statements... YET I believe that whether or not you will be able to have felt good about purchasing it has a lot to do with what you are looking for. Looking for in a gaming experience. This is a simple game which explores a player's capacities for basic management, attention and responses. Immersion is not impossible, yet having high expectations of the product as a whole is unlikely to yield...feeling fulfilled. There are many games out there; many of them are *big* games; many of them demand notable investment, be it of time, decision-making, memorization, characters or emotion / emotionlessness ... and this Roadside Assistance Simulator *isn't* one of those games. As far as I am concerned, this is *not* a bad thing. One thing I didn't like that stood out to me, in Control Mode, is a possibility of effectively decommissioning one of your response vehicles in its garage by clicking on it or on a certain area of its icon or something like that...when trying to dispatch it while in a timed game mode. It happened a number of times, but eventually I got used to it, embracing that I just had to be mindful, careful. It wasn't inconsistent or glitchy or anything...just an odd UI design decision...which can pretty much throw someone's otherwise clean execution in a timed play mode. It's a thing. Truth be told, I have successfully relaxed playing this game, and enjoyed coming back to it. Gaming is one of my favorite pasttimes, but sometimes any demand of investment can conflict with my career, which happens to be in emergency response. RAS has accommodated my enjoyment of the time I've spent playing it (feeling that I have not purely wasted my time or money) while also scratching my itch(es) for accomplishing something *fun*, building something up, unlocking some achievements and some smiles...and not punishing me for not investing deeply in it as a player. It supports a function of being able to maintain or beat personal bests, and honestly has helped this guy to wind down from days (or weeks or whatever) of managing / building up an actual, networked emergency response facility. (a young one, just starting out in the field) I recommend buying it particularly if you can get it on sale. And I think it does not at all deserve a bad reputation. It also does not deserve high expectations, as I have said: it is simple, it seems to be on the shallow side, yet it bears some fun with challenges and development of interest. As someone with thousands of hours in a variety of other kinds of games, I say this is fun. I applaud the creators for this effort, and those who support them, while I also agree that showing only one (1) screenshot of the Control Mode...and exactly one (1) screenshot of the Manage Mode...while showing many screenshots from the Mission Mode...is misleading. And it probably should have been titled "Roadside Assistance Dispatch Sim" or some such. Dispatch is the main means of making progress and expanding the gameplay. No need to ignore this game's strengths (execution of a concept) while pretending that elements *outside of its design* are its weaknesses. I think this game is akin to those squeezy things for building hand strength...you know the thing that looks like just a pair of handles with a spring connecting them...for a lover of gaming progress. It's got some bells and whistles (does it? maybe) and you can feel good about it. Just don't expect a whole lot more! ^^ Graphics 6/10 Gameplay 5/10 Replayabilty 6/10 Epic character development, crafting, auction and dynamic lighting 0.5/10 Fulfils a niche, scratches an itch 9/10 7/10 overall score (mathematics of averages not to scale)
Bardzo polecam tą produkcje, godziny świetnej zabawy
I like games where you complete everything in a good time waster. This game fits that. It is not boring, but not exactly exciting either. I got this game in a 13-game boxed set from Wal-Mart. After two hours, while I haven't completed everything, I've seen everything the game has to offer. The game has three modes: Manage, Dispatch (Had a different name, but I can't remember it), and Missions. In manage mode, you buy upgrades using 'budget' (currency you get in Dispatch and Mission modes). These upgrades include more cars/trucks, the ability to make your 'RAS Rangers' go on patrols, better gas mileage, etc. Dispatch mode is the mode you play the most. It's endless, where you dispatch 'Rangers' (repair cars) and tow trucks (though It seems you can unlock helicopters and other such things later on) to red icons before the month is up. If the cars/trucks don't get to the targets before time is up, it affects your final score, which is based on a 3-star rating (this rating system is also used in the Missions). In Mission mode, you assume a 3rd person camera and can go around a client's car, checking the tires, engine, fuel level, wipers, power steering, and other such car bits to repair the client's car. Most missions have extra broken things (for example, if the main problem is a broken radiator, a tire may have too much pressure, or a windshield wiper may be stuck). If you can repair the car with the least amount of unnessary operations, you get 3 stars and extra budget. All in all, I reccomend this game if you like a good time waster that's sort of fun. Don't know how much this game is on its own, but in the $20 13-game bundle it's certainly worth it. Edit: Made an 8-minute-long video showing all aspects of the game that you unlock after 6 hours of play. https://www.youtube.com/watch?v=puuL4iLOrFU Edit 2: Changing this game from Recommended to Not Reccomended. This far in, I've bought everything in the store and just have to finish the fourth region of the game. However, the last level has to be repeated 50+ times (the meter goes up 1-2% each time). This may not be so bad if it weren't for the fact that it starts to spew breakdowns faster than you can dispatch units, leading to up to 100 (occasionally more) breakdowns on one level, not to mention the helicopter missions, tow truck missions, and heavy truck missions. In the end the game is an absolute slog. Completionists should NOT buy this game, and completionists are the only people who would play this game at all. So who should play this game? Nobody. Nobody should play this game. ♥♥♥♥ Rondomedia for stealing my time.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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