
RIVALS OF AETHER is an indie fighting game where warring civilizations summon the power of Fire, Water, Air, and Earth. Play with up to four players either locally or online.
Most likely between $8.9M and $25.2M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $13.06 on Steam · Russia (−56%). Compare 15 prices in 15 markets →
Reviews
Themes across 1022 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fantastic game, I much prefer the second but this one will always hold a special place in my heart for kicking off the series. It's also very unique, I ultimately came up a Melee player so I prefer the more Melee-esque nature of RoA2 than the more unique design of this but it's still a phenomenal platform fighter with a very strong identity.
peak fighter experience
very fun
This game is like Smash bros and if you were able to make custom move sets and it's soooo much better because of the community who makes the workshop characters
TS GAME IS SO UNBELIEVABLY ASS OMFG AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
good
Que tristeza es no poder disfrutar de uno de tus videojuegos favoritos porque no hay gente en las rankeds y básicamente se volvió el típico juego de nicho de servidores de Discord. Desearía que muchísima más gente estuviese activa a día de hoy, pero entiendo completamente que la gente haya migrado al RoA II. Siento que Rivals of Aether ha sido el único platform fighter que supo ser diferente a Smash y ser su propia bestia. El juego se siente demasiado bien mecánicamente, el pixelart es hermoso, la stage pool y roster de personaje es bastante variada, la música es buena, y la workshop del juego lo lleva a un nivel completamente aparte de variedad y diversión. 10/10, pero no lo recomiendo si no tienen a alguien con quien lo vayan a jugar.
this game is like smash bros but better