
Escape a chaotic alien planet by fighting through hordes of frenzied monsters – with your friends, or on your own. Combine loot in surprising ways and master each character until you become the havoc you feared upon your first crash landing.
Most likely between $68.3M and $193.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 94% | approximately $113.8M |
| PlayStation | $24.99 | 90% | — |
| Xbox | $24.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.32 on Steam · Ukraine (−71%). Compare 28 prices in 15 markets →
Reviews
Themes across 3336 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game fuels my addiction for looter shooters, and i love how rng the game is literally anything could happen while having amazing ost playing in your ears I really think they made a great game out of this and can't wait for more dlc to come.
Why this game is a good purchase (The DLCS too) - The music is amazing and you feel it while playing, even on the annoying maps(looking at you, sundered grove >:( ) - The game has a vast number of items, and a lot of different combinations with said items, allowing for different builds that all do insane damage or insane healing etc. - The base game itself without the dlcs is fun, but I'd say the dlcs make it better due to map, music, item, and survivor varieties (and if you have friends with the DLC then you don't need to buy that one when playing with them). Each survivor is unique and fun to play with, I've played all the base characters and they're all well made and fun to play with, especially because they each have alternate abilities to add some nice variety to them. I got the game for free from a friend, but considering its cheaper than most of the absolute slopfest triple AAA games (like cod,), i'd absolutely recommend it if you were looking to buy a game to play with friends (can play alone, but it is better with friends). IT IS A GAME I CAN TRULY CALL VALUE FOR MONEY
Engineer Gaming
是和朋友一起玩的,可玩性强,就是联机有点废,玩着玩着就开始卡,一个在未来,一个在过去,希望官方可以优化一下联机
I'd like to say that this game is good. The store page looks very fresh today. However, it paints a very different picture of the total experience that this game has offered, as a person who used to be incredibly passionate about it. Following 1.0, the game was an amazing experience, but it had problems. Two years without any content left this game's main gameplay loop feeling very dry post-completion. While some characters like Captain or Mul-t have a lot of different options to choose from; other characters like commando, huntress, even bandit feel much less developed in comparison. The game's item variety, which at first glance seems very diverse, became increasingly narrow when you realized that the dominant strategy revolved around finding the items with the best general purpose. Other, more niche items, had much less, or zero conceivable purpose. Which made their existence noninteractive and frustrating. Consigning even red, or boss items to, scrapper at best, straight up detrimental at worst. In my opinion, drawing the few items that actually do have a purpose, pales in comparison to the times that you get items that would be better... reworked. Entirely. Regardless, the game still worked, and it was fun. It just felt like it was severely hampered by it's less-complete areas. However, those issues were very small in comparison to the whole experience of running this game. At any time you could boot it up, and have a very fun, or competitive feeling experience, condensed into a run. There were also a variety of ways to end, or continue the game. It's very obvious to me, and to the friends I played this game with at the time, that what kept this game going was it's solid replayability and the promise of further development following early-access. The problem is that it stayed in this state for a very long time, with very little communication from hopoo, as to it's continued development. Leaving the community to reflect on present content, discuss item niches, and speculate on the next big content drop. Survivors of the Void released in 2022 as a very very sweet addition, but it did little to fill in other obvious areas in which the game still felt empty, or broken. Following a preliminary period of bugfixes. The total content offered was: 41 items, five maps, a bunch of monsters, and variants. andyou know what i dont give a ♥♥♥♥ anymore. The biggest news that this brought was months before release it was bought by Borderlands dev. I played this broken ♥♥♥♥ for 6 years only for it to get purchased by gearbox, and then fed through DLC, and external licensing. dont buy this ♥♥♥♥ they're not gonna develop it. Post-Sotv DLC feels completely different from the previous identity of this game without even half of the charm. This game is a shadow of it's former self. Only carried by the fact that Chris Christodoulou posts all of the soundtrack publicly. Rest in peace.
10 cмертей от отключения предметов из 10. Оценка соответствующая
Basically a very nice game. nothing more to add to it. but i beg you... LET THE PLAYER SEE THE ITEM DESCRIPTION WITHOUT NEEDING TO PICK IT UP (since you cant drop them for whatever reason)
so just 3d risk of rain...
Под 3 круг становится 1 фпс и экаран как в ммо-рпг
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