
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Most likely between $18.9M and $53.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 88% | approximately $31.4M |
| Epic | $24.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.72 on Steam · Ukraine (−97%). Compare 16 prices in 15 markets →
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not quite the beast it was back in the day, but there is plenty to still love about it.
手感一坨,射出去的子弹我都感觉不到射没射到,服务器是死的,BOT是智障到令人绝望的,还需要手动代码召唤出来,优化是没有的,但凡把BOT做完善出个离线战役模式也不至于死这样,可惜我错过了这游戏的巅峰期,但现在看的话,他对我而言就是一坨
The community is dead. The worst kinda people are in these lobbies. But, there are only a few populated servers left so muting every pl.ayer shouldnt take that long if you wanted to go down that route. Frankly, I got sick of trying to fall in love with the game and being met with genocide deniers or mf'ers typing ♥♥♥♥♥♥♥♥♥♥♥.
The game got issues with framerates and stuttering. I changed so many settings yet still same problem.
Кто-то: Марк почему ты не играешь в вар лайк игры? Я: "Убит с 500м снайпером" "Не успел даже с места уйти" "Не контролируемая отдача" "жесткая реалистичная баллистика" "Убит с гранатомета с 1488м" и так мать его долго можно перечислять.
The only problem about this game is the lack of players.
as good as it gets, i wish more servers had people playing in South America
Lt Dan
The best Vietnam game to exist, period.
このFPS、やはり最強かもしれん