
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Most likely between $107.6M and $304.8M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.15 on GOG · Russia (−71%). Compare 31 prices in 15 markets →
Reviews
Themes across 3464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
人生必玩,,,
patented in few edge mate waitteenhundred i died call the log burger we're all waiting not anyone and burn hardy, you talk the most, and axed him, be with me or else
开了个简单难度自己摸索,挺有意思的
5/10 pawns died, while hauling steel slag chunk from active mechanoid cluster
Amory and BigwoodFarmer made me play RimWorld again after 6 years of absence. I thought I was older, wiser, and emotionally prepared. I was not. Within two hours, my colony had experienced food poisoning, a mental breakdown, a prison break, a suspiciously timed fire, and one colonist deciding that the best way to cope with stress was to punch a stack of explosives. 9/10. I love this game. It is less of a colony simulator and more of a psychological experiment where the subject is me. Would recommend, but only if you are comfortable saying “just one more day” at 23:00 and then suddenly hearing birds outside.
缘神,启动!
500 hours and still havent gotten past the midgame This game is so good
very good game if you like simulation, colony management, strategy than this is your game. Not many games like it but i would compare it to dwarf fortress, oxygen not included, factorio just to name a few
It´s a good game. Really get your money´s value.
I made my pc lag doing this gaem