
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Most likely between $107.6M and $304.8M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.15 on GOG · Russia (−71%). Compare 31 prices in 15 markets →
Reviews
Themes across 3464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
100% recommended. Unpredictable story making game, be prepared for everything...and the most insignificant event can escalate and make your hard earned progress crumble down into ashes... Love it
игру хорошая но жаль поиграть не скем:(
太难了
太肝了
泰南还我命来!!!
自由度很高玩过沙盒三幻神的绝对喜欢
Bueno
mod牛逼
5/10 pawns died, while hauling steel slag chunk from active mechanoid cluster
Amory and BigwoodFarmer made me play RimWorld again after 6 years of absence. I thought I was older, wiser, and emotionally prepared. I was not. Within two hours, my colony had experienced food poisoning, a mental breakdown, a prison break, a suspiciously timed fire, and one colonist deciding that the best way to cope with stress was to punch a stack of explosives. 9/10. I love this game. It is less of a colony simulator and more of a psychological experiment where the subject is me. Would recommend, but only if you are comfortable saying “just one more day” at 23:00 and then suddenly hearing birds outside.