
Revolution Idle is a free idle incremental game with offline progress, prestige layers, and endless automation. Start simple, reach infinity and go further.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

How far can you go?
Revolution Idle is a free idle incremental where numbers explode… and never stop. Multiply. Automate. Accelerate. Reach infinity then go beyond.
2M+ players worldwide. 130,000 on Discord. The revolution is already happening.
Prestige. Push further.
Speed up circle filling with color spectrums. Trigger prestiges to boost multipliers and increase your exponent.
Every run makes you stronger.

Reach ~1.79e308 and trigger Infinity.
Unlock upgrades, power a chain of Generators, conquer Challenges, and grow Stars that boost every run.

Eternity resets everything… so you can go even further.
New systems unlock step by step. Deeper. More complex. More powerful.

Unity awaits.
Absurd numbers. New mechanics. Go beyond.
Highly addictive loop: watch numbers skyrocket at insane speed.
Full automation: optimize everything and let it run.
Macro builder: create your own automation strategies.
520+ achievements: with real progression bonuses.
Offline progress: keep gaining while you're away.
Global leaderboard: compete with players worldwide.
Cross-platform: PC, Android, iOS synced progress.
Daily rewards: log in, stack bonuses.
Active development: frequent updates, more content.
A built-in tutorial gets you started fast.
Need more depth? A full wiki is available in-game.
Developed by Nu Games and Oni Gaming. Backed by a community of 130,000 players.
The revolution continues.
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 87% | — | $0 |
| Free | 43.1Kratings | 96% | — | $1M | |
Engagement
Reviews
Themes across 797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy idle game, great for zoning out.
проколная игра
It's a fun relatively idle game game for 5-10 hours of real time and 200 or so hours of in game time. It becomes a pay to win quickly and takes away previously unlocked features that requires constant baby sitting to progress. That's not an idler. The devs figured out they can add massive manual blocks that either require hours of real time baby sitting or absurdly priced constant "package" to speed up progress through a manual slog. The idea that you unlock things that help you progress only to have them taken away is ridiculous when they could be simple addons and not full resets.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Portugal, Russian, Polish, Indonesian, Hindi +4 more
| Free |
| 18.7Kratings |
| 97% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Залипательно. Вспоминаю рассвет кликеров с функциями афк. Добрая такая ностальгия. Фармим опитмизацию, сбрасываем прогресс, чтобы добиться большей эффективности.
Dev is EA of indi games. Greedy QQ bady
Норм
好玩,但CE作弊时有反作弊,有点难受😋
Do not play this game. It is too adicting. I don't want to be here. Its painful. Yet the allure of spinning circles... I just can't leave.
hi
I like incremental idle games, but this one is next level. F2P is a nice bonus, but i woiuld´ve bought it anyway. Best part is actually caught myself talking to my game/PC about getting "More, more! Numbers must go up!" Progres is steady and once you notice you slow down, it means you missed an upgrade or minor tactic, and before you know it you're back up. This is a BIG game though, not you 100% in a few days/weeks or even months :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 934 | 79% | Free | |
| $5.3K | 39 | 56% | $4.99 | |
| $994 | 9 | 67% | $2.99 | |
| $0 | 1.9K | 84% | Free | |
| — | 0 | — | — |