
In RETROLD you can play many games inspired by old arcades from 70`s, 80`s and even 90`s. (NEW GRAPHICS, NEW SONGS, NEW MECHANICS, OLD GAMES) :D
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Otimo jogo indie extremamente divertido e classico lembrando jogos arcades de atari
Remind of old times :)
The game will not work. It keeps me in the main menu page, I keep clicker enter on both 'START GAME' AND 'NEW GAME' but neither of them worked at all. I was not able to play it in the end, and I am not sure if this problem was only with me, but I hope this message reaches the developer. I really wanted to play this.
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Hours played at review time, across 26 reviews with recorded playtime.
Joguei só um pouco, porém, já me apaixonei no jogo. Parabéns pelo jogo!
скачал, зашёл, потыкал 1, потыкал 2, потыкал 3, потыкал 4, потыкал 20, заскучал, вышел, удалил. Спасибо [h3]|[i]НЕ зашло[/i]|[/h3]
This is basically a collection of stolen intellectual property, wholesale theft of entire copyrighted games, including Atari's Asteroids and Pong, Bandai/Namco's Pac-Man, all the way to a copyright infringing ripoff of Nintendo's "Duck Hunt". Some "amateur" developers seem unaware of inconvenient things like copyright law, shamelessly "borrowing" entire the game mechanics and ideas of actual professionals in a really direct manner. The "developer" in this case is no exception. Stealing someone else's work is morally and creatively bankrupt, but worse, they break the unwritten rule of game development, if you steal someone else's games, you have to at least try to do better... these are incredibly poor imitations, worse than the originals. These feature really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that these look much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This collection is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $1 USD for this... that's right... trying to get YOUR money for other people's games. That's illegal, isn't it? I think it's almost certainly illegal. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the collection to have no up-front cost anymore, but it also tells us that these games weren't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Even as a free product, this couldn't find an audience. With a peak of [b]only 4 users[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time with this. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not on a bet. I didn't have to pay for this, but I still feel ripped off.
☀️
nao recomendo
todos patos, achei fácil
[h1]Before I played RETROLD, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82 | 4 | 75% | $0.99 | |
| $121.7K | 1.4K | 96% | $4.99 | |
| $2.4K | 8 | 88% | $9.99 | |
| $924 | 11 | 100% | $4.99 | |
| $17 | 1 | 100% | $0.99 | |
| $19 | 1 | 100% | $0.99 |