
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Most likely between $4.2M and $11.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 93% | approximately $6.9M |
| Xbox | $59.99 | 90% | — |
| PlayStation | $59.99 | 94% | — |
| Epic | $49.99 | 94% | #10 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.88 on Steam · Ukraine (−46%). Compare 32 prices in 15 markets →
Reviews
Themes across 1944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So far i can say, game runs smoothly, have AC vibe, but without open world narative. This looks more linear which i dont mind. Object are kinda invisible. Interactive circle is always needed, because i cant see a ♥♥♥♥ from a far. Would be nice if the circle pops up from further distances than 1 meter. As i said, game runs smoothly, tried without fsr with fsr, even the beta version. Ultra High. I dont have much negatives at this game, because Plague tale was always about story telling. Playing it on hardest difficulty still feels kinda easy. But who cares. Not everything has to be dark souls frustrating right? The only negative i have is resonance skills. Most of the resonance unlock feels dissapointing and not a progression. I had my first 5 and i couldnt choose, not because all of them sounded good, but kinda all of them sounded like i dont need them or want them. Further dodge is cool, crit mediocre, rest i dont even remember, currently i have 45 ressonance unspent in a pack after 6 hours of gameplay. Price is reasonable. And i think its worth it. If you give it a try, atleast you will enjoy combat. Feels satysfying when your finisher pops up,
Just finished after 14 hours on default difficulty (actual play time a fair bit lower - lots of tinkering and testing). Very happy altogether. Very good story with beautiful visuals (DLSS 5 is helping a lot with the faces but vanilla is decent as well). Gameplay is nothing to write home about. Solid but definetly not inventive/creative. Lots of puzzles - nothing to worry about but also a tiny bit repetetive after a while. A very nice way to spend a weekend. Note regarding Linux: Very good general performance there but currently hangs at certain points so you can't progress. In the end, I played on Windows. ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Polish below The game is great! The graphic is beautiful, the lighting and shadows are excellent, and the locations are designed ultra cool. Combat is very fluid, with dodging and parrying reminds me dynamic Assassin's Creed. The puzzles are enjoyable, not tiring, and the available hints help a bit when you get stuck. Upgrading your character through points or found items actually impacts the gameplay. Some people accuse a 60kg woman of destroying hundreds of enemies – that's not true, she's like a glass cannon, fragile, and easily killed. Besides, how many games involve unnaturally defeating hundreds of enemies? There's also no strong, independent woman theme here – Sophia changes throughout and has her breakdowns. Finally, I wish the developers success. Please don't overdo it in the future with themes like Theseus as a woman, etc., because it will ruin you. -------- Gra jest świetna! Graficznie przepiękna, światła i cienie są doskonałe jak i zaprojektowane lokacje. Walka jest bardzo płynna, uniki i parowanie przypomina mi assassin Creed. Łamigłówki są przyjemne, nie męczą za bardzo a dostępne podpowiedzi trochę pomagają gdy utkniemy. Ulepszanie postaci poprzez punkty czy znalezione przedmioty faktycznie wpływa na rozgrywkę. Niektórzy zarzucają że 60kg kobieta niszczy setki wrogów - to nie jest tak, ona jest jak szklane działo, krucha i łatwo ginie. Zresztą w ilu grach pokonuje się nienaturalnie setki wrogów? Nie ma tu też motywu silnej niezależnej kobiety- Sophia zmienia się w trakcie i ma swoje załamania. Na koniec życzę twórcom sukcesu, błagam nie przesadzajcie w przyszłości z motywami typu Tezeusz jako kobieta etc bo was to zgubi
Great game. Love the story, world, atmosphere and music. The upgrade system was a bit underwhelming. All in all I liked Plague Tale: Requiem more, but definitely want more of those stories!
IT'S A 9/10 FOR ME - Plague Tale 1&2 almost to no connection with the story line. Rather, telling a past of Sophia from Requiem - Plague tale series have the same story run. Quick at first to mid, but slow when the end is near (no issue at all) - 90% action, 10% stealth parts - Great Story telling - Combat is really good within this series. Fast and Light movement, can even cancel animation, easy quick parry - Puzzles are good. Never repeats. even have similar puzzles to Tomb raider - I can really see the some of the movements/interactions the same with Tomb raider games - Visuals are stunning Worth the money for having atleast 10+hours of gameplay
Good game!
A great uncharted type adventure with a layering of the supernatural as you'd expect from a Plague Tale game. A charming set of pirates take you through a start-to-end compelling story that weaves personal drama and relationships with grandeur and spectacle. It has some phenomenal art direction and beautiful environments, maybe the best of the year, and got me opening up photo made in a way few games have. Similarly, the soundtrack will have a place in my playlist for the foreseeable future. The combat will be most peoples sticking point I assume. It's relatively simple, but I do believe it plays better than it looks, and I had a fun time in each encounter. Especially since the later game introduced some mechanics that spice it up in an unexpected way. The puzzles were simple but engaged me enough to keep me immersed in the adventure and wanting more.
[h1]Хорошее продолжение, но не дотягивает до Requiem по душевности[/h1] Шикарная игра, давно не играл в подобные проекты. Очень ждал продолжения серии, и в целом я не разочарован - играть было круто. Музыка идеально подобрана, атмосферу создаёт с первых минут, персонажи живые, особенно София - её характер раскрыт отлично. Графика и оптимизация на высоте, на острове бегать одно удовольствие. По геймплею разработчики сместились от стелса в сторону боевки и паркура, но играть всё равно приятно, душных моментов нет, головоломки интересные и дают передохнуть. Сюжет хороший, но по трогательности и силе концовки не дотягивает до предыдущей части - там я реально переживал, а здесь не так сильно. Но это не значит, что плохо, просто уровень был слишком высок. Игра однозначно стоит своих денег, настоятельно рекомендую поддержать разработчиков и купить, особенно если вы фанат вселенной. Просто не ждите такого же эмоционального удара, как в Requiem, - и получите удовольствие.
То каким должен быть Uncharted в моем понимании. Отличная мрачная история во вселенной Plague Tale на 10-12 часов. Даже небольшое кол-во повесточки не делает эту игру хуже. Сюжет не банален, как может показаться по началу, и не читается так просто. Игровые механики работают как надо: загадки в меру простые, но не душные, боевая система довольно примитивная, но не успевает наскучить. Единственный момент это очень слабые противники на среднем уровне сложности. Отличная оптимизация. В 4к с FSR 4.1 на качество и генерацией кадров выдает стабильно 160 FPS (иногда даже больше) на RX9070XT. Могу смело рекомендовать к прохождению.