
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Most likely between $8.6M and $24.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 78% | approximately $14.3M |
| PlayStation | Free | 86% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.23 on Steam · Japan (−84%). Compare 18 prices in 14 markets →
Reviews
Themes across 1065 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Baita jogo! Podem comprar sem medo. Uma das melhores surpresas da franquia Resident Evil. A história é envolvente, a jogabilidade é fluida e o equilíbrio entre ação e suspense está na medida certa. Para fechar com chave de ouro, os modos extras e o Modo Raide garantem conteúdo de sobra para quem quer continuar jogando após o fim da campanha. Recomendo muito!
Love the raid mode for less than 10 minutes of just killing zombies when I need a short break =)
infravalorado, mejor que la mierda del revelations 1
I actually almost dropped this game out of frustration at the start, it felt silly and controls seemed junky. Decided not to and I don’t really regret that, it plays fine after a bit of getting used to, and the silly things have their charm. Now on to random observations: Super happy that Revelations 2 doesn’t have any grindy raid mode achievements! What also made me rather pleased was the fact that it was the first time in my recent memory of the Resident Evil series where a character being sent on a dangerous “solo” mission actually was well equipped - talking about Barry with all his guns and tactical backpack and stuff! That, and Barry himself, were nice to see. Oh and also some things you do as Clair and Moira affect what happens on Barry’s and Natalia’s path, that’s nice! I also liked the unique setting, something that both Revelations games do well. Enemies seemed like something out of a mashup between a monster movie and the Saw franchise, same goes for some locations. I didn’t like how forced some of Moira’s vulgar quips were. I ain’t doing all the records too, Reveletions 2 is fine, but I can’t see myself doing at least two more playthroughs of it after all my time spent with it. Overall - Don’t skip it, if only for Barry and Claire alone!
So bad it feels like a psp dedicated game
Mal otimizado, eu perdi meu tempo comprando isso.
Queria saber quem teve a maravilhosa ideia de colocar um personagem com total utilidade, que pode atirar, combater inimigos diretamente e outro personagem que serve praticamente para carregar itens? Essa foi a parte mais massante do jogo, foi um dos piores RE que joguei. Não tive problemas com o port, mesmo jogando em outros dois PCs mais fracos, a não ser que o jogo não foi muito otimizado para gameplay no teclado, você joga com o mouse, mas ainda parece que esta apenas controlando o analógico de um gamepad. O modo raid é excelente, mas o jogo é vergonhoso.
7/10 she was almost a claire sandwich
突击模式比第一部简单了不少,虽然在《生化危机》整个系列就是高配的佣兵娱乐模式 故事发生在俄罗斯小岛上,总共两队,克莱尔和莫伊拉、巴瑞和娜塔莉亚,故事线在几周前泰拉塞弗被抓和巴瑞营救来回穿插 反派是女威斯克,也就是亚历克斯,压迫感不如第一部杰克,毕竟不是T病毒完美适配者,倒是结局计划成功了,无论好坏结局她的意识终究把娜塔莉亚夺舍了,遗憾的是之后这个故事没了后续,巴瑞一家大概率会出事,要么娜塔莉亚受到感化成为“毒二代”也能自圆其说,毕竟这个系列都是病毒完美适配者对抗BOW,过去的克里斯、吉尔都中过毒,所以娜塔莉亚的结局不意外,和第一部一样是可有可无的小场面,倒是第一部伏笔做得好,雷蒙德和杰西卡私底下继续病毒交易,证明就算没有安布雷拉,病毒也会继续流通市场 这个系列本质就是反体制的游戏,从古代邪教到现代公司和组织,只有克里斯、克莱尔这类主角是正义的,所以游戏里出现的文件文本内容成熟了不少,能看到以前发生的事件,细节上也和第一部关联了起来,并非完全独立的故事,方便填充了世界观 遗憾就是画质太差、暗一点地方会飘花,女威斯克戏份太少,没有压迫感 这个系列最初是为了适配掌机开发的,如今确认没第三部了
Mantiene la esencia del primer Revelations pero tirando un poco más hacia la acción y el suspenso, la dinámica entre personajes está bastante bien pensada, intercambiar entre Claire/Moira y Barry/Natalia le da un toque táctico entretenido donde uno ataca y el otro apoya revelando enemigos invisibles o abriendo cosas, la ambientación en la isla prisión funciona y la historia engancha con sus giros, aunque visualmente se le nota que no fue un juego de gran presupuesto para su época, lo peor quizás sea que algunas zonas se sienten repetitivas y el juego te obliga a hacer algo de backtracking, pero el modo Asalto compensa absolutamente todo, es hiper adictivo, tiene muchísimo contenido, armas para personalizar y te asegura decenas de horas si te gusta el loop de disparar y subir de nivel, no llega al nivel de un remake principal, pero por lo que ofrece cumple de sobra.