
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Most likely between $18.2M and $51.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 77% | approximately $30.3M |
| PlayStation | $19.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.24 on Steam · Japan (−84%). Compare 15 prices in 14 markets →
Reviews
Themes across 2615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
剧情还可以,但是跑酷很逆天,建议跑酷用手柄,打怪用键鼠
Infancia, si me encanta no entiendo el disgusto
재밌음
pior jogo da serie
i cant witht the controls i tried on multiple different ocations and i cant seem to like it even a bit hopefully they skip this game for its remake, and act like it never existed
11
作为生化危机系列新入坑的新人,我的评价为夯。不过,是有条件的。 如果想要较好地体验生化6,最好用手柄来玩。卡普空疑似沉浸在自己的艺术里了,几乎没有做 PC 键鼠操作支持,克里斯篇的追逐战你就玩吧,特别容易因为接收错误指令导致频繁撞空气墙跑不动。 这作的 UI 设计也是过于超前了,美术风格酷炫,但是难以操作,不管是键鼠还是手柄。用一大堆图标来代替文字,如果没有习惯,很难对选项进行识别。背包不容易习惯,不过一般也就合成血药和丢弃多余的弹药的时候要用到背包,无伤大雅。 只有自动存档,左上角显示 Checkpoint 只是进入检查点,死亡后在检查点继续;显示 Saving 才能退出游戏,不然要从上一个存档点开始重打。 有中文,不过像机翻,但也不是很影响理解。还没完全通关,不评价剧情。
♥♥♥♥... that all
唯一可圈可点的地方只有leon和ada的发糖环节,剧情搞笑完了,人物动机模糊不清,对白单薄无信息量,所有的一切都完完全全为重复且无趣的关卡设计和凑齐RE主角服务,感觉像强行拉着角色们开了一场糟糕透顶的party.另外Capcom赶紧把做re6和re8gunplay部分的设计师开了吧,玩着糟心
My hottest take will now forever be that I enjoyed re6