
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Most likely between $18.2M and $51.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 77% | approximately $30.3M |
| PlayStation | $19.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.24 on Steam · Japan (−84%). Compare 15 prices in 14 markets →
Reviews
Themes across 2605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
oyuna daha arkadaşımla yeni başladım 3 saat oynadım oyun çok iyi çok peak öneririm kesinlikle oynayın aksiyonu çok iyi kesinlikle ama kesinlikle oynayın
剧情还可以,但是跑酷很逆天,建议跑酷用手柄,打怪用键鼠
Infancia, si me encanta no entiendo el disgusto
재밌음
pior jogo da serie
i cant witht the controls i tried on multiple different ocations and i cant seem to like it even a bit hopefully they skip this game for its remake, and act like it never existed
11
作为生化危机系列新入坑的新人,我的评价为夯。不过,是有条件的。 如果想要较好地体验生化6,最好用手柄来玩。卡普空疑似沉浸在自己的艺术里了,几乎没有做 PC 键鼠操作支持,克里斯篇的追逐战你就玩吧,特别容易因为接收错误指令导致频繁撞空气墙跑不动。 这作的 UI 设计也是过于超前了,美术风格酷炫,但是难以操作,不管是键鼠还是手柄。用一大堆图标来代替文字,如果没有习惯,很难对选项进行识别。背包不容易习惯,不过一般也就合成血药和丢弃多余的弹药的时候要用到背包,无伤大雅。 只有自动存档,左上角显示 Checkpoint 只是进入检查点,死亡后在检查点继续;显示 Saving 才能退出游戏,不然要从上一个存档点开始重打。 有中文,不过像机翻,但也不是很影响理解。还没完全通关,不评价剧情。
♥♥♥♥... that all
唯一可圈可点的地方只有leon和ada的发糖环节,剧情搞笑完了,人物动机模糊不清,对白单薄无信息量,所有的一切都完完全全为重复且无趣的关卡设计和凑齐RE主角服务,感觉像强行拉着角色们开了一场糟糕透顶的party.另外Capcom赶紧把做re6和re8gunplay部分的设计师开了吧,玩着糟心